Game programming with Python

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Bibliographic Details
Main Author: Riley, Sean
Corporate Author: ebrary, Inc
Format: Electronic eBook
Language:English
Published: Hingham, Mass. : Charles River Media, c2004.
Edition:1st ed.
Series:Game development series (Charles River Media (Firm))
Subjects:
Online Access:An electronic book accessible through the World Wide Web; click to view
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020 |z 1584502584 (pbk. : alk. paper) 
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035 |a (OCoLC)70772510 
040 |a CaPaEBR  |c CaPaEBR 
050 1 4 |a QA76.76.C672  |b R55 2004eb 
082 0 4 |a 794.8/15262  |2 22 
100 1 |a Riley, Sean. 
245 1 0 |a Game programming with Python  |h [electronic resource] /  |c Sean Riley. 
250 |a 1st ed. 
260 |a Hingham, Mass. :  |b Charles River Media,  |c c2004. 
300 |a xviii, 470 p. :  |b ill. 
490 1 |a Game development series 
533 |a Electronic reproduction.  |b Palo Alto, Calif. :  |c ebrary,  |d 2013.  |n Available via World Wide Web.  |n Access may be limited to ebrary affiliated libraries. 
650 0 |a Computer games  |x Programming. 
650 0 |a Python (Computer program language) 
655 7 |a Electronic books.  |2 local 
710 2 |a ebrary, Inc. 
830 0 |a Game development series (Charles River Media (Firm)) 
856 4 0 |u http://site.ebrary.com/lib/daystar/Doc?id=10061228  |z An electronic book accessible through the World Wide Web; click to view 
908 |a 170314 
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999 |c 63449  |d 63449