Introduction to level design for PC games
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Main Author: | |
---|---|
Corporate Author: | |
Format: | Electronic eBook |
Language: | English |
Published: |
Hingham, Mass. :
Charles River Media,
c2003.
|
Edition: | 1st ed. |
Subjects: | |
Online Access: | An electronic book accessible through the World Wide Web; click to view |
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006 | m u | ||
007 | cr cn||||||||| | ||
008 | 030321s2003 maua sb 001 0 eng | ||
010 | |z 2003006916 | ||
020 | |z 1584502053 | ||
035 | |a (CaPaEBR)ebr10061202 | ||
035 | |a (OCoLC)70772499 | ||
040 | |a CaPaEBR |c CaPaEBR | ||
050 | 1 | 4 | |a QA76.76.C672 |b C53 2003eb |
082 | 0 | 4 | |a 794.8/1526 |2 21 |
100 | 1 | |a Clayton, Andrew Charles, |d 1956- | |
245 | 1 | 0 | |a Introduction to level design for PC games |h [electronic resource] / |c Andy Clayton. |
246 | 3 | 0 | |a level design for PC games |
250 | |a 1st ed. | ||
260 | |a Hingham, Mass. : |b Charles River Media, |c c2003. | ||
300 | |a xxiv, 352 p. : |b ill. | ||
504 | |a Includes bibliographical references (p. 339) and index. | ||
533 | |a Electronic reproduction. |b Palo Alto, Calif. : |c ebrary, |d 2013. |n Available via World Wide Web. |n Access may be limited to ebrary affiliated libraries. | ||
650 | 0 | |a Computer games |x Programming. | |
655 | 7 | |a Electronic books. |2 local | |
710 | 2 | |a ebrary, Inc. | |
856 | 4 | 0 | |u http://site.ebrary.com/lib/daystar/Doc?id=10061202 |z An electronic book accessible through the World Wide Web; click to view |
908 | |a 170314 | ||
942 | 0 | 0 | |c EB |
999 | |c 63424 |d 63424 |