Fun-n-Games /
I tiakina i:
Kaituhi matua: | Rice, Wayne |
---|---|
Ētahi atu kaituhi: | Rydberg, Denny, Yaconelli, Mike |
Hōputu: | Pukapuka |
Reo: | Ingarihi |
I whakaputaina: |
Grand Rapids, Michigan :
Zondervan Publishing House,
c1977.
|
Ngā marau: | |
Ngā Tūtohu: |
Tāpirihia he Tūtohu
Kāore He Tūtohu, Me noho koe te mea tuatahi ki te tūtohu i tēnei pūkete!
|
Ngā tūemi rite
The accessible games book
mā: Marl, Katie, 1974-
I whakaputaina: (1999)
mā: Marl, Katie, 1974-
I whakaputaina: (1999)
Super Ideas : For youth groups /
mā: Yaconelli, Mike
I whakaputaina: (1979)
mā: Yaconelli, Mike
I whakaputaina: (1979)
Non-competitive games for people of all ages : everyone's a winner /
mā: Butler, Susan
I whakaputaina: (1986)
mā: Butler, Susan
I whakaputaina: (1986)
A theory of fun for game design
mā: Koster, Raph
I whakaputaina: (2005)
mā: Koster, Raph
I whakaputaina: (2005)
Are you the king or are you the joker? play math for young children /
mā: Yeo, Adrian
I whakaputaina: (2006)
mā: Yeo, Adrian
I whakaputaina: (2006)
Making democracy fun : how game design can empower citizens and transform politics /
mā: Lerner, Josh, 1978-
I whakaputaina: (2014)
mā: Lerner, Josh, 1978-
I whakaputaina: (2014)
The Trainer's Warehouse book of games fun and energizing ways to enhance learning /
I whakaputaina: (2008)
I whakaputaina: (2008)
Games to improve your child's English /
mā: Hurwitz, Abraham B.
I whakaputaina: (1969)
mā: Hurwitz, Abraham B.
I whakaputaina: (1969)
Slicing pizzas, racing turtles, and further adventures in applied mathematics
mā: Banks, Robert B.
I whakaputaina: (2012)
mā: Banks, Robert B.
I whakaputaina: (2012)
Family fun and togetherness /
mā: Rickerson, Wayne
I whakaputaina: (1979)
mā: Rickerson, Wayne
I whakaputaina: (1979)
Fun for all : translation and accessibility practices in video games /
I whakaputaina: (2014)
I whakaputaina: (2014)
Characteristics of games
mā: Elias, George Skaff
I whakaputaina: (2012)
mā: Elias, George Skaff
I whakaputaina: (2012)
Serious games games that educate, train, and inform /
mā: Michael, David R.
I whakaputaina: (2006)
mā: Michael, David R.
I whakaputaina: (2006)
jQuery game development essentials learn how to make fun and addictive multi-platform games using jQuery /
mā: Arsever, Selim
I whakaputaina: (2013)
mā: Arsever, Selim
I whakaputaina: (2013)
Learn HTML5 by creating fun games
mā: Silveira, Rodrigo
I whakaputaina: (2013)
mā: Silveira, Rodrigo
I whakaputaina: (2013)
Uncertainty in games
mā: Costikyan, Greg
I whakaputaina: (2013)
mā: Costikyan, Greg
I whakaputaina: (2013)
Game design the art & business of creating games /
mā: Bates, Bob
I whakaputaina: (2004)
mā: Bates, Bob
I whakaputaina: (2004)
Computer games learning objectives, cognitive performance and effects on development /
I whakaputaina: (2010)
I whakaputaina: (2010)
Games of history : games and gaming as historical sources /
mā: Spanos, Apostolos Ph., 1969-
I whakaputaina: (2021)
mā: Spanos, Apostolos Ph., 1969-
I whakaputaina: (2021)
Children's games in the new media age : childlore, media and the playground /
I whakaputaina: (2014)
I whakaputaina: (2014)
Introduction to game development
I whakaputaina: (2009)
I whakaputaina: (2009)
Game design secrets
mā: Au, Wagner James
I whakaputaina: (2012)
mā: Au, Wagner James
I whakaputaina: (2012)
Mobile game design essentials /
mā: Scolastici, Claudio
I whakaputaina: (2013)
mā: Scolastici, Claudio
I whakaputaina: (2013)
Gaming matters art, science, magic, and the computer game medium /
mā: Ruggill, Judd Ethan
I whakaputaina: (2011)
mā: Ruggill, Judd Ethan
I whakaputaina: (2011)
GameMaker game programming with GML : learn GameMaker language programming concepts and script integration with GameMaker : studio through hands-on, playable examples /
mā: DeLucas, Matthew
I whakaputaina: (2014)
mā: DeLucas, Matthew
I whakaputaina: (2014)
The mathematics of games and gambling
mā: Packel, Edward W.
I whakaputaina: (2006)
mā: Packel, Edward W.
I whakaputaina: (2006)
Thinking about video games : interviews with the experts /
mā: Heineman, David S.
I whakaputaina: (2015)
mā: Heineman, David S.
I whakaputaina: (2015)
Game testing all in one
mā: Schultz, Charles P., me ētahi atu.
I whakaputaina: (2005)
mā: Schultz, Charles P., me ētahi atu.
I whakaputaina: (2005)
Early modernity and video games /
I whakaputaina: (2014)
I whakaputaina: (2014)
Game theory anticipating reactions for winning actions /
mā: Burkey, Mark L.
I whakaputaina: (2013)
mā: Burkey, Mark L.
I whakaputaina: (2013)
Beginning game level design
mā: Feil, John
I whakaputaina: (2005)
mā: Feil, John
I whakaputaina: (2005)
Gaming essays on algorithmic culture /
mā: Galloway, Alexander R., 1974-
I whakaputaina: (2006)
mā: Galloway, Alexander R., 1974-
I whakaputaina: (2006)
Ngā tūemi rite
-
The accessible games book
mā: Marl, Katie, 1974-
I whakaputaina: (1999) -
Super Ideas : For youth groups /
mā: Yaconelli, Mike
I whakaputaina: (1979) -
Non-competitive games for people of all ages : everyone's a winner /
mā: Butler, Susan
I whakaputaina: (1986) -
A theory of fun for game design
mā: Koster, Raph
I whakaputaina: (2005) -
Are you the king or are you the joker? play math for young children /
mā: Yeo, Adrian
I whakaputaina: (2006)