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  1. 1741
  2. 1742
  3. 1743
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  7. 1747

    Leibniz by Merz, John Theodore, 1840-1922

    Published 2001
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook
  8. 1748
  9. 1749
  10. 1750
  11. 1751
  12. 1752

    E-learning and the science of instruction proven guidelines for consumers and designers of multimedia learning / by Clark, Ruth Colvin

    Published 2011
    Table of Contents: “…Games and Simulations Principle 1: Match Game Types to Learning Goals.Games and Simulations Principle 2: Make Learning Essential to Game Progress.Games and Simulations Principle 3: Build in Proven Instructional Strategies.Games and Simulations Principle 4: Build in Guidance and Structure.Games and Simulations Principle 5: Manage Complexity.Games and Simulations Principle 6: Make Relevance Salient.What We Don't Know About Games and Simulations.17. …”
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook
  13. 1753

    E-learning and the science of instruction proven guidelines for consumers and designers of multimedia learning / by Clark, Ruth Colvin

    Published 2011
    Table of Contents: “…Games and Simulations Principle 1: Match Game Types to Learning Goals.Games and Simulations Principle 2: Make Learning Essential to Game Progress.Games and Simulations Principle 3: Build in Proven Instructional Strategies.Games and Simulations Principle 4: Build in Guidance and Structure.Games and Simulations Principle 5: Manage Complexity.Games and Simulations Principle 6: Make Relevance Salient.What We Don't Know About Games and Simulations.17. …”
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook
  14. 1754

    E-learning and the science of instruction : proven guidelines for consumers and designers of multimedia learning / by Clark, Ruth Colvin, Mayer, Richard E., 1947-

    Published 2016
    Table of Contents: “…Principle 1: Consider Collaborative Assignments for Challenging Tasks Principle 2: Optimize Group Size, Composition, and Interdependence Principle 3: Match Synchronous and Asynchronous Assignments to the Collaborative Goal Principle 4: Use Collaborative Tool Features that Optimize Team Processes and Products Principle 5: Maximize Social Presence in Online Collaborative Environments Principle 6: Use Structured Collaboration Processes to Optimize Team Outcomes What to Look for in e-Learning 15. …”
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook
  15. 1755

    E-learning and the science of instruction : proven guidelines for consumers and designers of multimedia learning / by Clark, Ruth Colvin, Mayer, Richard E., 1947-

    Published 2016
    Table of Contents: “…Principle 1: Consider Collaborative Assignments for Challenging Tasks Principle 2: Optimize Group Size, Composition, and Interdependence Principle 3: Match Synchronous and Asynchronous Assignments to the Collaborative Goal Principle 4: Use Collaborative Tool Features that Optimize Team Processes and Products Principle 5: Maximize Social Presence in Online Collaborative Environments Principle 6: Use Structured Collaboration Processes to Optimize Team Outcomes What to Look for in e-Learning 15. …”
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook
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  20. 1760