Search Results - Charles River Media,

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  1. 1

    Cross-platform Web services using C# and Java by Hochgurtel, Brian

    Published 2003
    “…Charles River Media,…”
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook
  2. 2

    Gender inclusive game design expanding the market / by Graner Ray, Sheri

    Published 2004
    “…Charles River Media,…”
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook
  3. 3

    Graphics programming methods

    Published 2003
    “…Charles River Media,…”
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook
  4. 4

    Grid computing a practical guide to technology and applications / by Abbas, Ahmar

    Published 2004
    “…Charles River Media,…”
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook
  5. 5

    Developing Tablet PC applications by Crooks, Clayton E.

    Published 2004
    “…Charles River Media,…”
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook
  6. 6

    C++ for game programmers by Llopis, Noel

    Published 2003
    “…Charles River Media,…”
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook
  7. 7

    The animator's motion capture guide organizing, managing, and editing / by Liverman, Matthew

    Published 2004
    “…Charles River Media,…”
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook
  8. 8

    Web design with Macromedia Studio MX 2004 by Hunley, Eric

    Published 2004
    “…Charles River Media,…”
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook
  9. 9

    Pro tools recording guide by Walnum, Clayton

    Published 2004
    “…Charles River Media,…”
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook
  10. 10

    Linux application development for the enterprise by Kolachina, Satya Sai

    Published 2004
    “…Charles River Media,…”
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook
  11. 11

    Building business intelligence applications with .NET by Ericsson, Robert

    Published 2004
    “…Charles River Media,…”
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook
  12. 12

    Creating database Web applications with PHP and ASP by Meyer, Jeanine

    Published 2003
    “…Charles River Media,…”
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook
  13. 13

    Moving from Windows to Linux by Easttom, Chuck

    Published 2004
    “…Charles River Media,…”
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook
  14. 14

    Secrets of the game business

    Published 2003
    “…Charles River Media,…”
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook
  15. 15

    The A+ exams guide (exam 220-301), (exam 220-302) / by Crayton, Christopher A.

    Published 2004
    “…Charles River Media,…”
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook
  16. 16

    Introduction to level design for PC games by Clayton, Andrew Charles, 1956-

    Published 2003
    “…Charles River Media,…”
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook
  17. 17

    3ds max 6 animation and visual effects techniques by Kennedy, Sanford, 1943-

    Published 2003
    “…Charles River Media,…”
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook
  18. 18

    Photoshop CS for digital photographers by Smith, Colin, 1966-

    Published 2004
    “…Charles River Media,…”
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook
  19. 19

    Security+ exam guide by Crayton, Christopher A.

    Published 2003
    “…Charles River Media,…”
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook
  20. 20

    Real-time 3D terrain engines using C++ and and DirectX 9 by Snook, Greg (Gregory)

    Published 2003
    “…Charles River Media,…”
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook