Search Results - Cengage Learning

  1. 201

    101 quick and easy secrets to create winning photographs by Bamberg, Matthew

    Published 2009
    “…Course Technology/Cengage Learning,…”
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook
  2. 202

    Beginning OpenGL game programming by Benstead, Luke

    Published 2009
    “…Course Technology/Cengage Learning,…”
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook
  3. 203

    MCTS Windows Server 2008 70-642 Q&A by Askmo, Pierre

    Published 2009
    “…Course Technology/Cengage Learning,…”
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook
  4. 204

    MCTS Windows Server 2008 70-640 Q&A by Askmo, Pierre

    Published 2009
    “…Course Technology/Cengage Learning,…”
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook
  5. 205

    C++ programming for the absolute beginner by Lee, Mark

    Published 2009
    “…Course Technology/Cengage Learning,…”
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook
  6. 206

    2D game building for teens by Duggan, Michael

    Published 2008
    “…Delmar ; Cengage Learning [distributor],…”
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook
  7. 207

    Microsoft Windows Powershell 2.0 programming for the absolute beginner by Ford, Jerry Lee

    Published 2009
    “…Course Technology/Cengage Learning,…”
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook
  8. 208

    Rocking your music business run your music business at home and on the road / by Cann, Simon

    Published 2009
    “…Course Technology, Cengage Learning,…”
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook
  9. 209

    Behavioral mathematics for game AI by Mark, Dave

    Published 2009
    “…Course Technology Cengage Learning,…”
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook
  10. 210

    Game programming with Silverlight by Snow, Michael

    Published 2009
    “…Course Technology/Cengage Learning,…”
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook
  11. 211

    Ajax programming for the absolute beginner by Ford, Jerry Lee

    Published 2009
    “…Course Technology Cengage Learning,…”
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook
  12. 212

    UML for the IT business analyst a practical guide to object-oriented requirements gathering / by Podeswa, Howard

    Published 2009
    “…Course Technology/Cengage Learning,…”
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook
  13. 213

    From gamer to game designer the official Far Cry 2 map editing guide / by Hutchinson, David

    Published 2008
    “…Course Technology/Cengage Learning,…”
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook
  14. 214

    Introduction to game development

    Published 2009
    “…Course Technology/Cengage Learning,…”
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook
  15. 215

    Fundamentals of network game development by Lecky-Thompson, Guy W.

    Published 2009
    “…Course Technology/Cengage Learning,…”
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook
  16. 216

    Getting started with Game Maker by Ford, Jerry Lee

    Published 2009
    “…Course Technology Cengage Learning,…”
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook
  17. 217

    Virtual world design and creation for teens by Hardnett, Charles R.

    Published 2009
    “…Delmar ; Cengage Learning [distributor],…”
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook
  18. 218

    The official photodex guide to ProShow 4 by Karney, James

    Published 2010
    “…Course Technology Cengage Learning,…”
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook
  19. 219

    Beyond game design nine steps towards creating better video games /

    Published 2009
    “…Course Terchnology/Cengage Learning,…”
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook
  20. 220

    Computer evidence collection and preservation / by Brown, Christopher L. T.

    Published 2010
    “…Course Technology/Cengage Learning,…”
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook