Torthaí cuardaigh - "video game"

  1. 1

    Video game spaces image, play, and structure in 3D game worlds / de réir Nitsche, Michael, 1968-

    Foilsithe / Cruthaithe 2008
    Ábhair: “…Video games.…”
    An electronic book accessible through the World Wide Web; click to view
    Leictreonach Ríomhleabhar
  2. 2

    Video game optimization de réir Garney, Ben

    Foilsithe / Cruthaithe 2011
    Ábhair: “…Video games Programming.…”
    An electronic book accessible through the World Wide Web; click to view
    Leictreonach Ríomhleabhar
  3. 3

    Video game worlds working at play in the culture of Everquest / de réir Rowlands, Timothy

    Foilsithe / Cruthaithe 2012
    Ábhair: “…Video games.…”
    An electronic book accessible through the World Wide Web; click to view
    Leictreonach Ríomhleabhar
  4. 4

    Thinking about video games : interviews with the experts / de réir Heineman, David S.

    Foilsithe / Cruthaithe 2015
    Ábhair: “…Video games.…”
    An electronic book accessible through the World Wide Web; click to view
    Leictreonach Ríomhleabhar
  5. 5

    Early modernity and video games /

    Foilsithe / Cruthaithe 2014
    Ábhair: “…Video games.…”
    An electronic book accessible through the World Wide Web; click to view
    Leictreonach Ríomhleabhar
  6. 6

    Video game design revealed de réir Lecky-Thompson, Guy W.

    Foilsithe / Cruthaithe 2008
    An electronic book accessible through the World Wide Web; click to view
    Leictreonach Ríomhleabhar
  7. 7

    Time and space in video games : a cognitive-formalist approach / de réir Alvarez Igarzabal, Federico

    Foilsithe / Cruthaithe 2019
    Ábhair: “…Video games.…”
    Click to View
    Leictreonach Ríomhleabhar
  8. 8

    Video Game Art Reader : Volume 1 /

    Foilsithe / Cruthaithe 2017
    Ábhair: “…Video games Social aspects. fast (OCoLC)fst01166440…”
    Full text available:
    Leictreonach Ríomhleabhar
  9. 9

    Video Game Art Reader : Volume 3 /

    Foilsithe / Cruthaithe 2019
    Ábhair: “…Video games Social aspects. fast (OCoLC)fst01166440…”
    Full text available:
    Leictreonach Ríomhleabhar
  10. 10

    Video Game Art Reader : Volume 4 /

    Foilsithe / Cruthaithe 2022
    Ábhair: “…Video games Social aspects. fast (OCoLC)fst01166440…”
    Full text available:
    Leictreonach Ríomhleabhar
  11. 11

    Video Game Art Reader : Volume 2 /

    Foilsithe / Cruthaithe 2018
    Ábhair: “…Video games Social aspects. fast (OCoLC)fst01166440…”
    Full text available:
    Leictreonach Ríomhleabhar
  12. 12

    The Civic Potential of Video Games de réir Kahne, Joseph, Kahne, Joseph, Evans, Chris, Middaugh, Ellen

    Foilsithe / Cruthaithe 2009
    Full text available:
    Leictreonach Ríomhleabhar
  13. 13

    Gaming matters art, science, magic, and the computer game medium / de réir Ruggill, Judd Ethan

    Foilsithe / Cruthaithe 2011
    Ábhair: “…Video games.…”
    An electronic book accessible through the World Wide Web; click to view
    Leictreonach Ríomhleabhar
  14. 14

    Innovation and marketing in the video game industry avoiding the performance trap / de réir Wesley, David T. A.

    Foilsithe / Cruthaithe 2010
    Ábhair: “…Video games industry.…”
    An electronic book accessible through the World Wide Web; click to view
    Leictreonach Ríomhleabhar
  15. 15

    Ethnographies of the videogame gender, narrative and praxis / de réir Thornham, Helen

    Foilsithe / Cruthaithe 2011
    Ábhair: “…Video games.…”
    An electronic book accessible through the World Wide Web; click to view
    Leictreonach Ríomhleabhar
  16. 16

    BioShock and philosophy : irrational game, rational book /

    Foilsithe / Cruthaithe 2015
    Ábhair: “…Video games Philosophy.…”
    An electronic book accessible through the World Wide Web; click to view
    Leictreonach Ríomhleabhar
  17. 17

    Videogames and agency / de réir Bodi, Bettina

    Foilsithe / Cruthaithe 2023
    Ábhair: “…Video games Programming.…”
    Click to View
    Leictreonach Ríomhleabhar
  18. 18

    Virtual ascendance : video games and the remaking of reality / de réir Griffiths, Devin C.

    Foilsithe / Cruthaithe 2013
    Ábhair: “…Video games.…”
    An electronic book accessible through the World Wide Web; click to view
    Leictreonach Ríomhleabhar
  19. 19

    Games, learning, and society learning and meaning in the digital age /

    Foilsithe / Cruthaithe 2012
    Ábhair: “…Video games Study and teaching.…”
    An electronic book accessible through the World Wide Web; click to view
    Leictreonach Ríomhleabhar
  20. 20

    Gaming essays on algorithmic culture / de réir Galloway, Alexander R., 1974-

    Foilsithe / Cruthaithe 2006
    Ábhair: “…Video games Philosophy.…”
    An electronic book accessible through the World Wide Web; click to view
    Leictreonach Ríomhleabhar