Search Results - "video game"

  1. 101
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  5. 105

    From Pac-Man to pop music interactive audio in games and new media /

    Published 2008
    Subjects: “…Video game music History and criticism.…”
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook
  6. 106

    From Pac-Man to pop music interactive audio in games and new media /

    Published 2008
    Subjects: “…Video game music History and criticism.…”
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook
  7. 107

    Violent video game effects on children and adolescents : theory, research, and public policy / by Anderson, Craig Alan, 1952-

    Published 2007
    Table of Contents: “…Violent video games : background and content -- Effects of exposure to violent entertainment media -- The general aggression model -- Experimental study of violent video games with elementary school and college students -- Correlational study with high school students -- Longitudinal study with elementary school students -- Risk factor illustrations -- New findings and their implications -- Interpretations and public policy -- Reducing violent video game effects.…”
    Table of contents only
    Contributor biographical information
    Publisher description
    Book
  8. 108

    Violent video game effects on children and adolescents theory, research, and public policy / by Anderson, Craig Alan, 1952-

    Published 2007
    Table of Contents: “…Violent video games : background and content -- Effects of exposure to violent entertainment media -- The general aggression model -- Experimental study of violent video games with elementary school and college students -- Correlational study with high school students -- Longitudinal study with elementary school students -- Risk factor illustrations -- New findings and their implications -- Interpretations and public policy -- Reducing violent video game effects.…”
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook
  9. 109

    Social exclusion, power and video game play new research in digital media and technology /

    Published 2012
    Subjects: “…Video games Social aspects.…”
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook
  10. 110

    Social exclusion, power and video game play new research in digital media and technology /

    Published 2012
    Subjects: “…Video games Social aspects.…”
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook
  11. 111

    Video games, crime and next-gen deviance : reorienting the debate /

    Published 2020
    Subjects: “…Video games Social aspects.…”
    Get full text
    Electronic eBook
  12. 112

    Violent video game effects on children and adolescents : theory, research, and public policy / by Anderson, Craig Alan, 1952-

    Published 2007
    Table of Contents: “…Violent video games : background and content -- Effects of exposure to violent entertainment media -- The general aggression model -- Experimental study of violent video games with elementary school and college students -- Correlational study with high school students -- Longitudinal study with elementary school students -- Risk factor illustrations -- New findings and their implications -- Interpretations and public policy -- Reducing violent video game effects.…”
    Table of contents only
    Contributor biographical information
    Publisher description
    Book
  13. 113

    Violent video game effects on children and adolescents theory, research, and public policy / by Anderson, Craig Alan, 1952-

    Published 2007
    Table of Contents: “…Violent video games : background and content -- Effects of exposure to violent entertainment media -- The general aggression model -- Experimental study of violent video games with elementary school and college students -- Correlational study with high school students -- Longitudinal study with elementary school students -- Risk factor illustrations -- New findings and their implications -- Interpretations and public policy -- Reducing violent video game effects.…”
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook
  14. 114

    Video games, crime and next-gen deviance : reorienting the debate /

    Published 2020
    Subjects: “…Video games Social aspects.…”
    Get full text
    Electronic eBook
  15. 115

    Beginning game level design by Feil, John

    Published 2005
    Subjects:
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook
  16. 116

    From gamer to game designer the official Far Cry 2 map editing guide / by Hutchinson, David

    Published 2008
    Subjects: “…Video games.…”
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook
  17. 117

    Silent hill the terror engine / by Perron, Bernard

    Published 2012
    Subjects:
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook
  18. 118

    From gamer to game designer the official Far Cry 2 map editing guide / by Hutchinson, David

    Published 2008
    Subjects: “…Video games.…”
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook
  19. 119

    Silent hill the terror engine / by Perron, Bernard

    Published 2012
    Subjects:
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook
  20. 120

    Beginning game level design by Feil, John

    Published 2005
    Subjects:
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook