Search Results - "online game"
Suggested Topics within your search.
Suggested Topics within your search.
- Social aspects 14
- Computer games 10
- Internet games 6
- Video games 6
- Board 4
- Economic aspects 4
- GAMES 4
- History 4
- Programming 4
- Virtual reality 4
- Aspect psychologique 2
- Aspect social 2
- Casinos--Law and legislation--United States 2
- Communication 2
- Communication and technology 2
- Communication of technical information 2
- Computer flight games 2
- Computer games, online games: strategy guides 2
- Computer war games 2
- Computer-assisted instruction 2
- Consumer behavior 2
- Crises in mass media 2
- Cultural Anthropology 2
- Cultural Theory 2
- Cultural and Media Studies 2
- Culture 2
- Design 2
- Deviant behavior 2
- Doom 64 (Game) 2
- Doom 64 (Jeu) 2
-
1
Collaborative online game creation
Published 2009An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
2
Innovation and strategy of online games
Published 2009Table of Contents: “…Innovations in the game industry : online games versus offline games -- Business models and corporate strategy -- Virtual societies and economics of online games -- The formation process of the Korean online game industry -- Factors promoting growth of the online game industry -- Global development and marketing strategies of Korean online games -- International comparison of online game users.…”
An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
3
Korea's online gaming empire
Published 2010An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
4
Collaborative online game creation
Published 2009An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
5
Innovation and strategy of online games
Published 2009Table of Contents: “…Innovations in the game industry : online games versus offline games -- Business models and corporate strategy -- Virtual societies and economics of online games -- The formation process of the Korean online game industry -- Factors promoting growth of the online game industry -- Global development and marketing strategies of Korean online games -- International comparison of online game users.…”
An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
6
Korea's online gaming empire
Published 2010An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
7
-
8
-
9
Play between worlds exploring online game culture /
Published 2006An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
10
Play between worlds exploring online game culture /
Published 2006An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
11
Synthetic worlds the business and culture of online games /
Published 2005An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
12
Synthetic worlds the business and culture of online games /
Published 2005An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
13
-
14
-
15
-
16
-
17
-
18
-
19
Video games, crime and next-gen deviance : reorienting the debate /
Published 2020Subjects: Get full text
Electronic eBook -
20
Video games, crime and next-gen deviance : reorienting the debate /
Published 2020Subjects: Get full text
Electronic eBook