Search Results - "game designer"

  1. 41

    Game art for teens by Pardew, Les

    Published 2004
    Subjects:
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook
  2. 42

    Game character design complete using 3ds Max 8 and Adobe Photoshop CS2 / by Franson, David

    Published 2007
    Subjects: “…Computer games Design.…”
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook
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    Linux Game Programming by Baker, Steve

    Published 2001
    Subjects: “…Computer games Design.…”
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook
  10. 50

    Game scripting mastery by Varanese, Alex

    Published 2003
    Subjects: “…Computer games Design.…”
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook
  11. 51

    Game programming for teens by Sethi, Maneesh

    Published 2003
    Subjects: “…Computer games Design.…”
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook
  12. 52

    Game programming with Python, Lua, and Ruby by Gutschmidt, Tom

    Published 2004
    Subjects: “…Computer games Design.…”
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook
  13. 53

    MUD game programming by Penton, Ron

    Published 2004
    Subjects: “…Computer games Design.…”
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook
  14. 54

    Macromedia Flash MX 2004 game programming by Murray, Craig S.

    Published 2003
    Subjects: “…Computer games Design.…”
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook
  15. 55

    AI techniques for game programmers by Buckland, Mat

    Published 2002
    Subjects: “…Computer games Design.…”
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook
  16. 56

    Programming believable characters for computer games by Baillie-de Byl, Penny

    Published 2004
    Subjects: “…Computer games Design.…”
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook
  17. 57

    Beginning game programming by Harbour, Jonathan

    Published 2005
    Subjects: “…Computer games Design.…”
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook
  18. 58

    The game asset pipeline by Carter, Ben, 1979-

    Published 2004
    Subjects:
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook
  19. 59

    Retro game programming unleashed for the masses.

    Published 2005
    Subjects: “…Computer games Design.…”
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook
  20. 60

    Developing serious games by Bergeron, Bryan P.

    Published 2006
    Subjects:
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook