Ngā hua rapu - "Programming."

  1. 161

    Fundamentals of SVG programming Campesato, Oswald

    I whakaputaina 2004
    An electronic book accessible through the World Wide Web; click to view
    Tāhiko īPukapuka
  2. 162

    C++ programming fundamentals Easttom, Chuck

    I whakaputaina 2003
    Ngā marau: “…C++ (Computer program language)…”
    An electronic book accessible through the World Wide Web; click to view
    Tāhiko īPukapuka
  3. 163

    Game programming with Python Riley, Sean

    I whakaputaina 2004
    Ngā marau: “…Computer games Programming.…”
    An electronic book accessible through the World Wide Web; click to view
    Tāhiko īPukapuka
  4. 164

    Foundations of bilevel programming Dempe, Stephan

    I whakaputaina 2002
    Ngā marau: “…Programming (Mathematics)…”
    An electronic book accessible through the World Wide Web; click to view
    Tāhiko īPukapuka
  5. 165
  6. 166

    The Urban Scholars Program report of a planning meeting /

    I whakaputaina 2000
    Ngā marau: “…Office of Policy Development and Program Evaluation.…”
    An electronic book accessible through the World Wide Web; click to view
    Tāhiko īPukapuka
  7. 167

    Beginning game programming Harbour, Jonathan

    I whakaputaina 2005
    Ngā marau: “…Computer games Programming.…”
    An electronic book accessible through the World Wide Web; click to view
    Tāhiko īPukapuka
  8. 168

    Retro game programming unleashed for the masses.

    I whakaputaina 2005
    Ngā marau: “…Computer games Programming.…”
    An electronic book accessible through the World Wide Web; click to view
    Tāhiko īPukapuka
  9. 169

    Multiplayer game programming Barron, Todd

    I whakaputaina 2001
    Ngā marau: “…Computer games Programming.…”
    An electronic book accessible through the World Wide Web; click to view
    Tāhiko īPukapuka
  10. 170

    Collaborative digitization programs

    I whakaputaina 2005
    An electronic book accessible through the World Wide Web; click to view
    Tāhiko īPukapuka
  11. 171
  12. 172

    Component-oriented programming Wang, Andy Ju An

    I whakaputaina 2005
    Ngā marau: “…Computer programming.…”
    An electronic book accessible through the World Wide Web; click to view
    Tāhiko īPukapuka
  13. 173

    Professional Oracle programming

    I whakaputaina 2005
    An electronic book accessible through the World Wide Web; click to view
    Tāhiko īPukapuka
  14. 174

    C# network programming Blum, Richard, 1962-

    I whakaputaina 2003
    Ngā marau: “…C# (Computer program language)…”
    An electronic book accessible through the World Wide Web; click to view
    Tāhiko īPukapuka
  15. 175

    Cocoon 2 programming Web publishing with XML and Java / Brogden, William B.

    I whakaputaina 2003
    Ngā marau: “…Internet programming.…”
    An electronic book accessible through the World Wide Web; click to view
    Tāhiko īPukapuka
  16. 176
  17. 177

    Public program evaluation a statistical guide / Langbein, Laura Irwin

    I whakaputaina 2006
    Ngā marau: “…Evaluation research (Social action programs) Statistical methods.…”
    An electronic book accessible through the World Wide Web; click to view
    Tāhiko īPukapuka
  18. 178

    Cultural programming for libraries linking libraries, communities, and culture / Robertson, Deborah A.

    I whakaputaina 2005
    Rārangi ihirangi: “…Making the case for cultural programming -- Planning : from goals to evaluation and back again -- Building participation : developing audiences and interactive engagement -- Collaboration -- Series, formats, themes, and tie-ins : putting the pieces together -- The talent and showtime -- Funding for cultural programs -- Marketing and public relations for programming.…”
    An electronic book accessible through the World Wide Web; click to view
    Tāhiko īPukapuka
  19. 179

    Adult programs in the library Lear, Brett W.

    I whakaputaina 2002
    Ngā marau: “…Libraries Cultural programs United States.…”
    An electronic book accessible through the World Wide Web; click to view
    Tāhiko īPukapuka
  20. 180

    Beginning game programming Harbour, Jonathan S.

    I whakaputaina 2007
    Ngā marau: “…Computer games Programming.…”
    An electronic book accessible through the World Wide Web; click to view
    Tāhiko īPukapuka