Search Results - "Programming."

  1. 861

    Structured programming in dBase IV / by Buchanan, Robert L.

    Published 1991
    Subjects: “…Structured programming.…”
    Book
  2. 862

    Study guide to accompany an Introduction to management science : quantitative approach to decision making / by Anderson, David R.

    Published 1985
    Subjects: “…Linear programming.…”
    Book
  3. 863

    Object-oriented systems design : an integrated approach / by Yourdon, Edward

    Published 1994
    Subjects: “…Object-oriented programming (Computer science).…”
    Book
  4. 864

    ASP.NET web developer's guide by ?Ahamada, Mesab?aha

    Published 2002
    Subjects: “…Internet programming.…”
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook
  5. 865

    ASP (Application service provider) configuration handbook

    Published 2001
    Subjects: “…Internet programming.…”
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook
  6. 866

    PHP game programming by Rutledge, Matt

    Published 2004
    Subjects: “…Computer games Programming.…”
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook
  7. 867

    Beginning OpenGL game programming by Astle, Dave

    Published 2004
    Subjects: “…Computer games Programming.…”
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook
  8. 868

    Data structures for game programmers by Penton, Ron

    Published 2003
    Subjects: “…Computer games Programming.…”
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook
  9. 869

    Programming role-playing games with DirectX by Adams, Jim

    Published 2002
    Subjects: “…Computer games Programming.…”
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook
  10. 870

    C++ for game programmers by Llopis, Noel

    Published 2003
    Subjects: “…C++ (Computer program language)…”
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook
  11. 871

    The gmax handbook by Crooks, Clayton E.

    Published 2003
    Subjects: “…Computer games Programming.…”
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook
  12. 872

    Game programming with Python by Riley, Sean

    Published 2004
    Subjects: “…Computer games Programming.…”
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook
  13. 873

    Programming role playing games with directx, 2nd edition by Adams, Jim

    Published 2004
    Subjects: “…Computer games Programming.…”
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook
  14. 874

    OpenGL game programming by Hawkins, Kevin

    Published 2001
    Subjects: “…Computer games Programming.…”
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook
  15. 875

    The OpenGL extensions guide by Lengyel, Eric

    Published 2003
    Subjects: “…Computer games Programming.…”
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook
  16. 876

    Practical Java game programming by Clingman, Dustin

    Published 2004
    Subjects: “…Computer games Programming.…”
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook
  17. 877

    Java 2 game programming by Petchel, Thomas

    Published 2001
    Subjects: “…Computer games Programming.…”
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook
  18. 878

    2D artwork and 3D modeling for game artists by Franson, David

    Published 2003
    Subjects: “…Computer games Programming.…”
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook
  19. 879

    Focus on curves and surfaces by Dempski, Kelly

    Published 2003
    Subjects: “…Computer games Programming.…”
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook
  20. 880

    Awesome 3D game development no programming required / by Crooks, Clayton E.

    Published 2004
    Subjects: “…Computer games Programming.…”
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook