Bilaketaren emaitzak - "Premier Press game development series."

  • Erakusten 1 - 19 emaitzak -- 19
Findu emaitzak
  1. 1

    Game programming all in one nork Sousa, Bruno Miguel Teixeira de

    Argitaratua 2002
    “...Premier Press game development series....”
    An electronic book accessible through the World Wide Web; click to view
    Baliabide elektronikoa eBook
  2. 2

    Data structures for game programmers nork Penton, Ron

    Argitaratua 2003
    “...Premier Press game development series....”
    An electronic book accessible through the World Wide Web; click to view
    Baliabide elektronikoa eBook
  3. 3

    Programming role-playing games with DirectX nork Adams, Jim

    Argitaratua 2002
    “...Premier Press game development series....”
    An electronic book accessible through the World Wide Web; click to view
    Baliabide elektronikoa eBook
  4. 4

    Game scripting mastery nork Varanese, Alex

    Argitaratua 2003
    “...Premier Press game development series....”
    An electronic book accessible through the World Wide Web; click to view
    Baliabide elektronikoa eBook
  5. 5

    Game development with ActionScript nork Moronta, Lewis

    Argitaratua 2004
    “...Premier Press game development series....”
    An electronic book accessible through the World Wide Web; click to view
    Baliabide elektronikoa eBook
  6. 6

    Focus on photon mapping nork John, Marlon

    Argitaratua 2003
    “...Premier Press game development series....”
    An electronic book accessible through the World Wide Web; click to view
    Baliabide elektronikoa eBook
  7. 7

    Palm OS game programming nork Pleis, Nicholas

    Argitaratua 2002
    “...Premier Press game development series....”
    An electronic book accessible through the World Wide Web; click to view
    Baliabide elektronikoa eBook
  8. 8

    Microsoft Visual Basic game programming with DirectX nork Harbour, Jonathan S.

    Argitaratua 2002
    “...Premier Press game development series....”
    An electronic book accessible through the World Wide Web; click to view
    Baliabide elektronikoa eBook
  9. 9

    3D game engine programming nork Zerbst, Stefan

    Argitaratua 2004
    “...Premier Press game development series....”
    An electronic book accessible through the World Wide Web; click to view
    Baliabide elektronikoa eBook
  10. 10

    Focus on 3D terrain programming nork Polack, Trent

    Argitaratua 2003
    “...Premier Press game development series....”
    An electronic book accessible through the World Wide Web; click to view
    Baliabide elektronikoa eBook
  11. 11

    Game programming tricks of the trade

    Argitaratua 2002
    “...Premier Press game development series....”
    An electronic book accessible through the World Wide Web; click to view
    Baliabide elektronikoa eBook
  12. 12

    Beginning game audio programming nork McCuskey, Mason

    Argitaratua 2003
    “...Premier Press game development series....”
    An electronic book accessible through the World Wide Web; click to view
    Baliabide elektronikoa eBook
  13. 13

    Special effects game programming with DirectX nork McCuskey, Mason

    Argitaratua 2002
    “...Premier Press game development series....”
    An electronic book accessible through the World Wide Web; click to view
    Baliabide elektronikoa eBook
  14. 14

    Java 2 game programming nork Petchel, Thomas

    Argitaratua 2001
    “...Premier Press game development series....”
    An electronic book accessible through the World Wide Web; click to view
    Baliabide elektronikoa eBook
  15. 15

    Focus on creating MOD for quake III arena nork Holmes, Shawn

    Argitaratua 2002
    “...Premier Press game development series....”
    An electronic book accessible through the World Wide Web; click to view
    Baliabide elektronikoa eBook
  16. 16

    Advanced animation with DirectX nork Adams, Jim

    Argitaratua 2003
    “...Premier Press game development series....”
    An electronic book accessible through the World Wide Web; click to view
    Baliabide elektronikoa eBook
  17. 17

    Beginner's guide to darkBASIC game programming nork Harbour, Jonathan

    Argitaratua 2003
    “...Premier Press game development series....”
    An electronic book accessible through the World Wide Web; click to view
    Baliabide elektronikoa eBook
  18. 18

    Focus on curves and surfaces nork Dempski, Kelly

    Argitaratua 2003
    “...Premier Press game development series....”
    An electronic book accessible through the World Wide Web; click to view
    Baliabide elektronikoa eBook
  19. 19

    Focus on 2D in direct3D nork Pazera, Ernest

    Argitaratua 2002
    “...Premier Press game development series....”
    An electronic book accessible through the World Wide Web; click to view
    Baliabide elektronikoa eBook