Resultados de búsqueda - "Premier Press game development series."

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  1. 1

    Game programming all in one por Sousa, Bruno Miguel Teixeira de

    Publicado 2002
    “…Premier Press game development series.…”
    An electronic book accessible through the World Wide Web; click to view
    Electrónico eBook
  2. 2

    Data structures for game programmers por Penton, Ron

    Publicado 2003
    “…Premier Press game development series.…”
    An electronic book accessible through the World Wide Web; click to view
    Electrónico eBook
  3. 3

    Programming role-playing games with DirectX por Adams, Jim

    Publicado 2002
    “…Premier Press game development series.…”
    An electronic book accessible through the World Wide Web; click to view
    Electrónico eBook
  4. 4

    Game scripting mastery por Varanese, Alex

    Publicado 2003
    “…Premier Press game development series.…”
    An electronic book accessible through the World Wide Web; click to view
    Electrónico eBook
  5. 5

    Game development with ActionScript por Moronta, Lewis

    Publicado 2004
    “…Premier Press game development series.…”
    An electronic book accessible through the World Wide Web; click to view
    Electrónico eBook
  6. 6

    Focus on photon mapping por John, Marlon

    Publicado 2003
    “…Premier Press game development series.…”
    An electronic book accessible through the World Wide Web; click to view
    Electrónico eBook
  7. 7

    Palm OS game programming por Pleis, Nicholas

    Publicado 2002
    “…Premier Press game development series.…”
    An electronic book accessible through the World Wide Web; click to view
    Electrónico eBook
  8. 8

    Microsoft Visual Basic game programming with DirectX por Harbour, Jonathan S.

    Publicado 2002
    “…Premier Press game development series.…”
    An electronic book accessible through the World Wide Web; click to view
    Electrónico eBook
  9. 9

    3D game engine programming por Zerbst, Stefan

    Publicado 2004
    “…Premier Press game development series.…”
    An electronic book accessible through the World Wide Web; click to view
    Electrónico eBook
  10. 10

    Focus on 3D terrain programming por Polack, Trent

    Publicado 2003
    “…Premier Press game development series.…”
    An electronic book accessible through the World Wide Web; click to view
    Electrónico eBook
  11. 11

    Game programming tricks of the trade

    Publicado 2002
    “…Premier Press game development series.…”
    An electronic book accessible through the World Wide Web; click to view
    Electrónico eBook
  12. 12

    Beginning game audio programming por McCuskey, Mason

    Publicado 2003
    “…Premier Press game development series.…”
    An electronic book accessible through the World Wide Web; click to view
    Electrónico eBook
  13. 13

    Special effects game programming with DirectX por McCuskey, Mason

    Publicado 2002
    “…Premier Press game development series.…”
    An electronic book accessible through the World Wide Web; click to view
    Electrónico eBook
  14. 14

    Java 2 game programming por Petchel, Thomas

    Publicado 2001
    “…Premier Press game development series.…”
    An electronic book accessible through the World Wide Web; click to view
    Electrónico eBook
  15. 15

    Focus on creating MOD for quake III arena por Holmes, Shawn

    Publicado 2002
    “…Premier Press game development series.…”
    An electronic book accessible through the World Wide Web; click to view
    Electrónico eBook
  16. 16

    Advanced animation with DirectX por Adams, Jim

    Publicado 2003
    “…Premier Press game development series.…”
    An electronic book accessible through the World Wide Web; click to view
    Electrónico eBook
  17. 17

    Beginner's guide to darkBASIC game programming por Harbour, Jonathan

    Publicado 2003
    “…Premier Press game development series.…”
    An electronic book accessible through the World Wide Web; click to view
    Electrónico eBook
  18. 18

    Focus on curves and surfaces por Dempski, Kelly

    Publicado 2003
    “…Premier Press game development series.…”
    An electronic book accessible through the World Wide Web; click to view
    Electrónico eBook
  19. 19

    Focus on 2D in direct3D por Pazera, Ernest

    Publicado 2002
    “…Premier Press game development series.…”
    An electronic book accessible through the World Wide Web; click to view
    Electrónico eBook