Ngā hua rapu - "Play Social aspects."
Ngā kaupapa kua whakahuatia i roto i tō rapu.
Ngā kaupapa kua whakahuatia i roto i tō rapu.
- Social aspects 11
- Play 8
- Computer games 3
- Fantasy games 3
- Role playing 3
- Child development 2
- Internet games 2
- Leisure 2
- Psychological aspects 2
- Video games 2
- Children 1
- Communities 1
- Community life 1
- Creative ability 1
- Education, Higher 1
- Effect of technological innovations on 1
- Games 1
- Recreation 1
- Shared virtual environments 1
- Social media 1
- Social psychology 1
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1
Play a polyphony of research, theories, and issues /
I whakaputaina 2012Ngā marau: “…Play Social aspects.…”
An electronic book accessible through the World Wide Web; click to view
Tāhiko īPukapuka -
2
Play = learning how play motivates and enhances children's cognitive and social-emotional growth /
I whakaputaina 2006Ngā marau: “…Play Social aspects.…”
An electronic book accessible through the World Wide Web; click to view
Tāhiko īPukapuka -
3
Play redux the form of computer games /
I whakaputaina 2010Ngā marau: “…Play Social aspects.…”
An electronic book accessible through the World Wide Web; click to view
Tāhiko īPukapuka -
4
Play Redux : The Form of Computer Games /
I whakaputaina 2010Ngā marau: “…Play Social aspects.…”
Full text available:
Tāhiko īPukapuka -
5
Play and playfulness developmental, cultural, and clinical aspects /
I whakaputaina 2011Ngā marau: “…Play Social aspects.…”
An electronic book accessible through the World Wide Web; click to view
Tāhiko īPukapuka -
6
The gameful world : approaches, issues, applications /
I whakaputaina 2014Ngā marau: “…Play Social aspects.…”
An electronic book accessible through the World Wide Web; click to view
Tāhiko īPukapuka -
7
When play was play why pick-up games matter /
I whakaputaina 2009Ngā marau: “…Play Social aspects United States.…”
An electronic book accessible through the World Wide Web; click to view
Tāhiko īPukapuka -
8
Postsecondary play : the role of games and social media in higher education /
I whakaputaina 2014Ngā marau: “…Play Social aspects.…”
An electronic book accessible through the World Wide Web; click to view
Tāhiko īPukapuka -
9
Play between worlds exploring online game culture /
I whakaputaina 2006Ngā marau: “…Role playing Social aspects.…”
An electronic book accessible through the World Wide Web; click to view
Tāhiko īPukapuka -
10
Social exclusion, power and video game play new research in digital media and technology /
I whakaputaina 2012Ngā marau: “…Role playing Social aspects.…”
An electronic book accessible through the World Wide Web; click to view
Tāhiko īPukapuka -
11
Communities of play emergent cultures in multiplayer games and virtual worlds /
I whakaputaina 2009Ngā marau: “…Role playing Social aspects.…”
An electronic book accessible through the World Wide Web; click to view
Tāhiko īPukapuka