Rezultati - "DirectX."

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  1. 1

    Beginning DirectX 9 od Jones, Wendy

    Izdano 2004
    Teme: “...DirectX....”
    An electronic book accessible through the World Wide Web; click to view
    Elektronski eKnjiga
  2. 2

    3D game engine programming od Zerbst, Stefan

    Izdano 2004
    Teme: “...DirectX....”
    An electronic book accessible through the World Wide Web; click to view
    Elektronski eKnjiga
  3. 3

    Special effects game programming with DirectX od McCuskey, Mason

    Izdano 2002
    Teme: “...DirectX....”
    An electronic book accessible through the World Wide Web; click to view
    Elektronski eKnjiga
  4. 4

    Beginning DirectX 10 game programming od Jones, Wendy

    Izdano 2008
    Teme: “...DirectX....”
    An electronic book accessible through the World Wide Web; click to view
    Elektronski eKnjiga
  5. 5

    Ultimate game programming with DirectX od Sherrod, Allen

    Izdano 2009
    Teme: “...DirectX....”
    An electronic book accessible through the World Wide Web; click to view
    Elektronski eKnjiga
  6. 6

    Beginning DirectX 11 game programming od Sherrod, Allen

    Izdano 2012
    Teme: “...DirectX....”
    An electronic book accessible through the World Wide Web; click to view
    Elektronski eKnjiga
  7. 7

    Programming role-playing games with DirectX od Adams, Jim

    Izdano 2002
    Teme: “...DirectX....”
    An electronic book accessible through the World Wide Web; click to view
    Elektronski eKnjiga
  8. 8

    Microsoft Visual Basic game programming with DirectX od Harbour, Jonathan S.

    Izdano 2002
    Teme: “...DirectX....”
    An electronic book accessible through the World Wide Web; click to view
    Elektronski eKnjiga
  9. 9

    Advanced animation with DirectX od Adams, Jim

    Izdano 2003
    Teme: “...DirectX Handbooks, manuals, etc....”
    An electronic book accessible through the World Wide Web; click to view
    Elektronski eKnjiga
  10. 10
  11. 11

    ShaderX3 advanced rendering with DirectX and OpenGL /

    Izdano 2005
    Teme: “...DirectX....”
    An electronic book accessible through the World Wide Web; click to view
    Elektronski eKnjiga
  12. 12

    Game engine toolset development od Wihlidal, Graham

    Izdano 2006
    Teme: “...DirectX....”
    An electronic book accessible through the World Wide Web; click to view
    Elektronski eKnjiga