Søgeresultater - "Computer games Programming."

  1. 141

    Developing serious games af Bergeron, Bryan P.

    Udgivet 2006
    Fag: “...Computer games Programming....”
    An electronic book accessible through the World Wide Web; click to view
    Electronisk eBog
  2. 142

    Game coding complete af McShaffry, Mike

    Udgivet 2009
    Fag: “...Computer games Programming....”
    An electronic book accessible through the World Wide Web; click to view
    Electronisk eBog
  3. 143

    Game programming with Silverlight af Snow, Michael

    Udgivet 2009
    Fag: “...Computer games Programming....”
    An electronic book accessible through the World Wide Web; click to view
    Electronisk eBog
  4. 144

    Getting started with Game Maker af Ford, Jerry Lee

    Udgivet 2009
    Fag: “...Computer games Programming....”
    An electronic book accessible through the World Wide Web; click to view
    Electronisk eBog
  5. 145

    Collaborative online game creation af Swamy, Nanu

    Udgivet 2009
    Fag: “...Computer games Programming....”
    An electronic book accessible through the World Wide Web; click to view
    Electronisk eBog
  6. 146

    Emotion notions modeling personality in game character AI / af Vick, Erik Henry

    Udgivet 2008
    Fag: “...Computer games Programming....”
    An electronic book accessible through the World Wide Web; click to view
    Electronisk eBog
  7. 147

    Video game optimization af Garney, Ben

    Udgivet 2011
    Fag: “...Computer games Programming....”
    An electronic book accessible through the World Wide Web; click to view
    Electronisk eBog
  8. 148

    Flash 10 multiplayer game essentials create exciting real-time multiplayer games using Flash / af Hirematada, Prashanth

    Udgivet 2010
    Fag: “...Computer games Programming....”
    An electronic book accessible through the World Wide Web; click to view
    Electronisk eBog
  9. 149
  10. 150

    Game coding complete af McShaffry, Mike

    Udgivet 2013
    Fag: “...Computer games Programming....”
    An electronic book accessible through the World Wide Web; click to view
    Electronisk eBog
  11. 151

    The game jam survival guide build a game in one crazy weekend and survive to tell the tale! / af Kaitila, Christer

    Udgivet 2012
    Fag: “...Computer games Programming....”
    An electronic book accessible through the World Wide Web; click to view
    Electronisk eBog
  12. 152
  13. 153

    XNA 4 3D game development by example beginner's guide / af Jaegers, Kurt

    Udgivet 2012
    Fag: “...Computer games Programming....”
    An electronic book accessible through the World Wide Web; click to view
    Electronisk eBog
  14. 154

    CryENGINE 3 game development eginner's guide / af Tracy, Sean

    Udgivet 2012
    Fag: “...Computer games Programming....”
    An electronic book accessible through the World Wide Web; click to view
    Electronisk eBog
  15. 155

    Box2D for Flash games create amazing and realistic physics-based Flash games using Box2D / af Feronato, Emanuele

    Udgivet 2012
    Fag: “...Computer games Programming....”
    An electronic book accessible through the World Wide Web; click to view
    Electronisk eBog
  16. 156

    Mastering UDK game development hotshot af Doran, John P.

    Udgivet 2013
    Fag: “...Computer games Programming....”
    An electronic book accessible through the World Wide Web; click to view
    Electronisk eBog
  17. 157

    Build a game with UDK / af Sholler, Geoff

    Udgivet 2013
    Fag: “...Computer games Programming....”
    An electronic book accessible through the World Wide Web; click to view
    Electronisk eBog
  18. 158

    Slick2D game development / af Bevilacqua, Jacob

    Udgivet 2013
    Fag: “...Computer games Programming....”
    An electronic book accessible through the World Wide Web; click to view
    Electronisk eBog
  19. 159

    Learning physics modeling with PhysX / af Kumar, Krishna

    Udgivet 2013
    Fag: “...Computer games Programming....”
    An electronic book accessible through the World Wide Web; click to view
    Electronisk eBog
  20. 160

    CryENGINE game programming with C++, C#, and Lua / af Lundgren, Filip

    Udgivet 2013
    Fag: “...Computer games Programming....”
    An electronic book accessible through the World Wide Web; click to view
    Electronisk eBog