Torthaí cuardaigh - "Computer games Programming."

  1. 61

    Beyond reality a guide to alternate reality gaming / de réir Gosney, John

    Foilsithe / Cruthaithe 2005
    Ábhair: “…Computer games Programming.…”
    An electronic book accessible through the World Wide Web; click to view
    Leictreonach Ríomhleabhar
  2. 62

    Video game design revealed de réir Lecky-Thompson, Guy W.

    Foilsithe / Cruthaithe 2008
    Ábhair: “…Computer games Programming.…”
    An electronic book accessible through the World Wide Web; click to view
    Leictreonach Ríomhleabhar
  3. 63

    Beginning game programming de réir Harbour, Jonathan S.

    Foilsithe / Cruthaithe 2007
    Ábhair: “…Computer games Programming.…”
    An electronic book accessible through the World Wide Web; click to view
    Leictreonach Ríomhleabhar
  4. 64

    Beginning DirectX 10 game programming de réir Jones, Wendy

    Foilsithe / Cruthaithe 2008
    Ábhair: “…Computer games Programming.…”
    An electronic book accessible through the World Wide Web; click to view
    Leictreonach Ríomhleabhar
  5. 65

    Advanced 2D game development de réir Harbour, Jonathan S.

    Foilsithe / Cruthaithe 2008
    Ábhair: “…Computer games Programming.…”
    An electronic book accessible through the World Wide Web; click to view
    Leictreonach Ríomhleabhar
  6. 66

    Game graphics programming de réir Sherrod, Allen

    Foilsithe / Cruthaithe 2008
    Ábhair: “…Computer games Programming.…”
    An electronic book accessible through the World Wide Web; click to view
    Leictreonach Ríomhleabhar
  7. 67

    Beginning OpenGL game programming de réir Benstead, Luke

    Foilsithe / Cruthaithe 2009
    Ábhair: “…Computer games Programming.…”
    An electronic book accessible through the World Wide Web; click to view
    Leictreonach Ríomhleabhar
  8. 68

    From gamer to game designer the official Far Cry 2 map editing guide / de réir Hutchinson, David

    Foilsithe / Cruthaithe 2008
    Ábhair: “…Computer games Programming.…”
    An electronic book accessible through the World Wide Web; click to view
    Leictreonach Ríomhleabhar
  9. 69

    Ultimate game programming with DirectX de réir Sherrod, Allen

    Foilsithe / Cruthaithe 2009
    Ábhair: “…Computer games Programming.…”
    An electronic book accessible through the World Wide Web; click to view
    Leictreonach Ríomhleabhar
  10. 70

    Fundamentals of network game development de réir Lecky-Thompson, Guy W.

    Foilsithe / Cruthaithe 2009
    Ábhair: “…Computer games Programming.…”
    An electronic book accessible through the World Wide Web; click to view
    Leictreonach Ríomhleabhar
  11. 71

    AI game engine programming de réir Schwab, Brian

    Foilsithe / Cruthaithe 2009
    Ábhair: “…Computer games Programming.…”
    An electronic book accessible through the World Wide Web; click to view
    Leictreonach Ríomhleabhar
  12. 72

    Game programming gems 8

    Foilsithe / Cruthaithe 2011
    Ábhair: “…Computer games Programming.…”
    An electronic book accessible through the World Wide Web; click to view
    Leictreonach Ríomhleabhar
  13. 73

    Beginning DirectX 11 game programming de réir Sherrod, Allen

    Foilsithe / Cruthaithe 2012
    Ábhair: “…Computer games Programming.…”
    An electronic book accessible through the World Wide Web; click to view
    Leictreonach Ríomhleabhar
  14. 74

    RPG maker for teens de réir Duggan, Michael

    Foilsithe / Cruthaithe 2012
    Ábhair: “…Computer games Programming.…”
    An electronic book accessible through the World Wide Web; click to view
    Leictreonach Ríomhleabhar
  15. 75

    GameSalad beginner's guide de réir DeQuardos, Miguel

    Foilsithe / Cruthaithe 2012
    Ábhair: “…Computer games Programming.…”
    An electronic book accessible through the World Wide Web; click to view
    Leictreonach Ríomhleabhar
  16. 76

    OGRE 3D 1.7 application development cookbook over 50 recipes to provide world-class 3D graphics solutions with OGRE 3D / de réir Grinblat, Ilya

    Foilsithe / Cruthaithe 2012
    Ábhair: “…Computer games Programming.…”
    An electronic book accessible through the World Wide Web; click to view
    Leictreonach Ríomhleabhar
  17. 77

    3D game programming all in one de réir Finney, Kenneth C.

    Foilsithe / Cruthaithe 2013
    Ábhair: “…Computer games Programming.…”
    An electronic book accessible through the World Wide Web; click to view
    Leictreonach Ríomhleabhar
  18. 78

    Raspberry Pi user guide de réir Upton, Eben

    Foilsithe / Cruthaithe 2012
    Ábhair: “…Computer games Programming.…”
    An electronic book accessible through the World Wide Web; click to view
    Leictreonach Ríomhleabhar
  19. 79

    Learning ShiVa3D game development get a grip on the ShiVa3D mobile game development with this step-by-step, hands-on tutorial / de réir Tracy, Wade

    Foilsithe / Cruthaithe 2012
    Ábhair: “…Computer games Programming.…”
    An electronic book accessible through the World Wide Web; click to view
    Leictreonach Ríomhleabhar
  20. 80