Ngā hua rapu - "Computer games Programming."

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    Unity 3 game development hotshot eight projects specifically designed to exploit Unity's full potential / Wittayabundit, Jate

    I whakaputaina 2011
    Ngā marau: “…Computer games Programming.…”
    An electronic book accessible through the World Wide Web; click to view
    Tāhiko īPukapuka
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    SFML game development learn how to use SFML 2.0 to develop your own feature-packed game / Haller, Jan

    I whakaputaina 2013
    Ngā marau: “…Computer games Programming.…”
    An electronic book accessible through the World Wide Web; click to view
    Tāhiko īPukapuka
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    Getting started with UDK build a complete tower defense game from scratch using the Unreal Development Kit / Doran, John P.

    I whakaputaina 2013
    Ngā marau: “…Computer games Programming.…”
    An electronic book accessible through the World Wide Web; click to view
    Tāhiko īPukapuka
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    Best of game programming gems /

    I whakaputaina 2008
    Ngā marau: “…Computer games Programming.…”
    An electronic book accessible through the World Wide Web; click to view
    Tāhiko īPukapuka
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    Game programming all in one Sousa, Bruno Miguel Teixeira de

    I whakaputaina 2002
    Ngā marau: “…Computer games Programming.…”
    An electronic book accessible through the World Wide Web; click to view
    Tāhiko īPukapuka
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    Introduction to level design for PC games Clayton, Andrew Charles, 1956-

    I whakaputaina 2003
    Ngā marau: “…Computer games Programming.…”
    An electronic book accessible through the World Wide Web; click to view
    Tāhiko īPukapuka
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    Massively multiplayer game development

    I whakaputaina 2003
    Ngā marau: “…Computer games Programming.…”
    An electronic book accessible through the World Wide Web; click to view
    Tāhiko īPukapuka
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    Game programming golden rules Brownlow, Martin

    I whakaputaina 2004
    Ngā marau: “…Computer games Programming.…”
    An electronic book accessible through the World Wide Web; click to view
    Tāhiko īPukapuka
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    Game programming tricks of the trade

    I whakaputaina 2002
    Ngā marau: “…Computer games Programming.…”
    An electronic book accessible through the World Wide Web; click to view
    Tāhiko īPukapuka
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    Swords & circuitry a designer's guide to computer role playing games / Hallford, Neal

    I whakaputaina 2001
    Ngā marau: “…Computer games Programming.…”
    An electronic book accessible through the World Wide Web; click to view
    Tāhiko īPukapuka
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    Multiplayer game programming Barron, Todd

    I whakaputaina 2001
    Ngā marau: “…Computer games Programming.…”
    An electronic book accessible through the World Wide Web; click to view
    Tāhiko īPukapuka
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    Awesome game creation no programming required / Darby, Jason, 1972-

    I whakaputaina 2008
    Ngā marau: “…Computer games Programming.…”
    An electronic book accessible through the World Wide Web; click to view
    Tāhiko īPukapuka
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    Game programming all in one Harbour, Jonathan S.

    I whakaputaina 2007
    Ngā marau: “…Computer games Programming.…”
    An electronic book accessible through the World Wide Web; click to view
    Tāhiko īPukapuka
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    Focus on photon mapping John, Marlon

    I whakaputaina 2003
    Ngā marau: “…Computer games Programming.…”
    An electronic book accessible through the World Wide Web; click to view
    Tāhiko īPukapuka
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    2D game building for teens Duggan, Michael

    I whakaputaina 2008
    Ngā marau: “…Computer games Programming.…”
    An electronic book accessible through the World Wide Web; click to view
    Tāhiko īPukapuka