検索結果 - "Computer games Programming."

  1. 261

    Programming role-playing games with DirectX 著者: Adams, Jim

    出版事項 2002
    主題: “…Computer games Programming.…”
    An electronic book accessible through the World Wide Web; click to view
    電子媒体 eBook
  2. 262

    C++ for game programmers 著者: Llopis, Noel

    出版事項 2003
    主題: “…Computer games Programming.…”
    An electronic book accessible through the World Wide Web; click to view
    電子媒体 eBook
  3. 263

    The gmax handbook 著者: Crooks, Clayton E.

    出版事項 2003
    主題: “…Computer games Programming.…”
    An electronic book accessible through the World Wide Web; click to view
    電子媒体 eBook
  4. 264

    Game programming with Python 著者: Riley, Sean

    出版事項 2004
    主題: “…Computer games Programming.…”
    An electronic book accessible through the World Wide Web; click to view
    電子媒体 eBook
  5. 265

    Programming role playing games with directx, 2nd edition 著者: Adams, Jim

    出版事項 2004
    主題: “…Computer games Programming.…”
    An electronic book accessible through the World Wide Web; click to view
    電子媒体 eBook
  6. 266

    OpenGL game programming 著者: Hawkins, Kevin

    出版事項 2001
    主題: “…Computer games Programming.…”
    An electronic book accessible through the World Wide Web; click to view
    電子媒体 eBook
  7. 267

    The OpenGL extensions guide 著者: Lengyel, Eric

    出版事項 2003
    主題: “…Computer games Programming.…”
    An electronic book accessible through the World Wide Web; click to view
    電子媒体 eBook
  8. 268

    Practical Java game programming 著者: Clingman, Dustin

    出版事項 2004
    主題: “…Computer games Programming.…”
    An electronic book accessible through the World Wide Web; click to view
    電子媒体 eBook
  9. 269

    Java 2 game programming 著者: Petchel, Thomas

    出版事項 2001
    主題: “…Computer games Programming.…”
    An electronic book accessible through the World Wide Web; click to view
    電子媒体 eBook
  10. 270

    2D artwork and 3D modeling for game artists 著者: Franson, David

    出版事項 2003
    主題: “…Computer games Programming.…”
    An electronic book accessible through the World Wide Web; click to view
    電子媒体 eBook
  11. 271

    Focus on curves and surfaces 著者: Dempski, Kelly

    出版事項 2003
    主題: “…Computer games Programming.…”
    An electronic book accessible through the World Wide Web; click to view
    電子媒体 eBook
  12. 272

    Awesome 3D game development no programming required / 著者: Crooks, Clayton E.

    出版事項 2004
    主題: “…Computer games Programming.…”
    An electronic book accessible through the World Wide Web; click to view
    電子媒体 eBook
  13. 273

    Real-time cinematography for games 著者: Hawkins, Brian (Brian M.)

    出版事項 2005
    主題: “…Computer games Programming.…”
    An electronic book accessible through the World Wide Web; click to view
    電子媒体 eBook
  14. 274

    Beginning scripting through game creation 著者: Meyer, Jeanine

    出版事項 2008
    主題: “…Computer games Programming.…”
    An electronic book accessible through the World Wide Web; click to view
    電子媒体 eBook
  15. 275

    XNA game studio express developing games for Windows and the Xbox 360 / 著者: Hall, Joseph, 1972-

    出版事項 2008
    主題: “…Computer games Programming.…”
    An electronic book accessible through the World Wide Web; click to view
    電子媒体 eBook
  16. 276

    3D game programming all in one 著者: Finney, Kenneth C.

    出版事項 2007
    主題: “…Computer games Programming.…”
    An electronic book accessible through the World Wide Web; click to view
    電子媒体 eBook
  17. 277

    Flash 5 cartoons and games f/x & design 著者: Turner, Bill

    出版事項 2001
    主題: “…Computer games Programming.…”
    An electronic book accessible through the World Wide Web; click to view
    電子媒体 eBook
  18. 278

    Microsoft Visual Basic game programming with DirectX 著者: Harbour, Jonathan S.

    出版事項 2002
    主題: “…Computer games Programming.…”
    An electronic book accessible through the World Wide Web; click to view
    電子媒体 eBook
  19. 279

    Shaders for game programmers and artists 著者: St. Laurent, Sebastian

    出版事項 2004
    主題: “…Computer games Programming.…”
    An electronic book accessible through the World Wide Web; click to view
    電子媒体 eBook
  20. 280

    Mobile device game development 著者: Crooks, Clayton E.

    出版事項 2005
    主題: “…Computer games Programming.…”
    An electronic book accessible through the World Wide Web; click to view
    電子媒体 eBook