Sökresultat - "Computer games Programming."

  1. 201

    Programming believable characters for computer games av Baillie-de Byl, Penny

    Publicerad 2004
    Ämnen: “…Computer games Programming.…”
    An electronic book accessible through the World Wide Web; click to view
    Elektronisk E-bok
  2. 202

    Beginning game programming av Harbour, Jonathan

    Publicerad 2005
    Ämnen: “…Computer games Programming.…”
    An electronic book accessible through the World Wide Web; click to view
    Elektronisk E-bok
  3. 203

    Game design for teens av Pardew, Les

    Publicerad 2004
    Ämnen: “…Computer games Programming.…”
    An electronic book accessible through the World Wide Web; click to view
    Elektronisk E-bok
  4. 204

    The game asset pipeline av Carter, Ben, 1979-

    Publicerad 2004
    Ämnen: “…Computer games Programming.…”
    An electronic book accessible through the World Wide Web; click to view
    Elektronisk E-bok
  5. 205

    Retro game programming unleashed for the masses.

    Publicerad 2005
    Ämnen: “…Computer games Programming.…”
    An electronic book accessible through the World Wide Web; click to view
    Elektronisk E-bok
  6. 206

    Developing serious games av Bergeron, Bryan P.

    Publicerad 2006
    Ämnen: “…Computer games Programming.…”
    An electronic book accessible through the World Wide Web; click to view
    Elektronisk E-bok
  7. 207

    PHP game programming av Rutledge, Matt

    Publicerad 2004
    Ämnen: “…Computer games Programming.…”
    An electronic book accessible through the World Wide Web; click to view
    Elektronisk E-bok
  8. 208

    Beginning OpenGL game programming av Astle, Dave

    Publicerad 2004
    Ämnen: “…Computer games Programming.…”
    An electronic book accessible through the World Wide Web; click to view
    Elektronisk E-bok
  9. 209

    Data structures for game programmers av Penton, Ron

    Publicerad 2003
    Ämnen: “…Computer games Programming.…”
    An electronic book accessible through the World Wide Web; click to view
    Elektronisk E-bok
  10. 210

    Programming role-playing games with DirectX av Adams, Jim

    Publicerad 2002
    Ämnen: “…Computer games Programming.…”
    An electronic book accessible through the World Wide Web; click to view
    Elektronisk E-bok
  11. 211

    C++ for game programmers av Llopis, Noel

    Publicerad 2003
    Ämnen: “…Computer games Programming.…”
    An electronic book accessible through the World Wide Web; click to view
    Elektronisk E-bok
  12. 212

    The gmax handbook av Crooks, Clayton E.

    Publicerad 2003
    Ämnen: “…Computer games Programming.…”
    An electronic book accessible through the World Wide Web; click to view
    Elektronisk E-bok
  13. 213

    Game programming with Python av Riley, Sean

    Publicerad 2004
    Ämnen: “…Computer games Programming.…”
    An electronic book accessible through the World Wide Web; click to view
    Elektronisk E-bok
  14. 214

    Programming role playing games with directx, 2nd edition av Adams, Jim

    Publicerad 2004
    Ämnen: “…Computer games Programming.…”
    An electronic book accessible through the World Wide Web; click to view
    Elektronisk E-bok
  15. 215

    OpenGL game programming av Hawkins, Kevin

    Publicerad 2001
    Ämnen: “…Computer games Programming.…”
    An electronic book accessible through the World Wide Web; click to view
    Elektronisk E-bok
  16. 216

    The OpenGL extensions guide av Lengyel, Eric

    Publicerad 2003
    Ämnen: “…Computer games Programming.…”
    An electronic book accessible through the World Wide Web; click to view
    Elektronisk E-bok
  17. 217

    Practical Java game programming av Clingman, Dustin

    Publicerad 2004
    Ämnen: “…Computer games Programming.…”
    An electronic book accessible through the World Wide Web; click to view
    Elektronisk E-bok
  18. 218

    Java 2 game programming av Petchel, Thomas

    Publicerad 2001
    Ämnen: “…Computer games Programming.…”
    An electronic book accessible through the World Wide Web; click to view
    Elektronisk E-bok
  19. 219

    2D artwork and 3D modeling for game artists av Franson, David

    Publicerad 2003
    Ämnen: “…Computer games Programming.…”
    An electronic book accessible through the World Wide Web; click to view
    Elektronisk E-bok
  20. 220

    Focus on curves and surfaces av Dempski, Kelly

    Publicerad 2003
    Ämnen: “…Computer games Programming.…”
    An electronic book accessible through the World Wide Web; click to view
    Elektronisk E-bok