Search Results - "Computer games Programming"

  1. 141

    Developing serious games by Bergeron, Bryan P.

    Published 2006
    Subjects: “…Computer games Programming.…”
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook
  2. 142

    Game coding complete by McShaffry, Mike

    Published 2009
    Subjects: “…Computer games Programming.…”
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook
  3. 143

    Game programming with Silverlight by Snow, Michael

    Published 2009
    Subjects: “…Computer games Programming.…”
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook
  4. 144

    Getting started with Game Maker by Ford, Jerry Lee

    Published 2009
    Subjects: “…Computer games Programming.…”
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook
  5. 145

    Collaborative online game creation by Swamy, Nanu

    Published 2009
    Subjects: “…Computer games Programming.…”
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook
  6. 146

    Emotion notions modeling personality in game character AI / by Vick, Erik Henry

    Published 2008
    Subjects: “…Computer games Programming.…”
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook
  7. 147

    Video game optimization by Garney, Ben

    Published 2011
    Subjects: “…Computer games Programming.…”
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook
  8. 148

    Flash 10 multiplayer game essentials create exciting real-time multiplayer games using Flash / by Hirematada, Prashanth

    Published 2010
    Subjects: “…Computer games Programming.…”
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook
  9. 149
  10. 150

    Game coding complete by McShaffry, Mike

    Published 2013
    Subjects: “…Computer games Programming.…”
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook
  11. 151

    The game jam survival guide build a game in one crazy weekend and survive to tell the tale! / by Kaitila, Christer

    Published 2012
    Subjects: “…Computer games Programming.…”
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook
  12. 152
  13. 153

    XNA 4 3D game development by example beginner's guide / by Jaegers, Kurt

    Published 2012
    Subjects: “…Computer games Programming.…”
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook
  14. 154

    CryENGINE 3 game development eginner's guide / by Tracy, Sean

    Published 2012
    Subjects: “…Computer games Programming.…”
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook
  15. 155

    Box2D for Flash games create amazing and realistic physics-based Flash games using Box2D / by Feronato, Emanuele

    Published 2012
    Subjects: “…Computer games Programming.…”
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook
  16. 156

    Mastering UDK game development hotshot by Doran, John P.

    Published 2013
    Subjects: “…Computer games Programming.…”
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook
  17. 157

    Build a game with UDK / by Sholler, Geoff

    Published 2013
    Subjects: “…Computer games Programming.…”
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook
  18. 158

    Slick2D game development / by Bevilacqua, Jacob

    Published 2013
    Subjects: “…Computer games Programming.…”
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook
  19. 159

    Learning physics modeling with PhysX / by Kumar, Krishna

    Published 2013
    Subjects: “…Computer games Programming.…”
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook
  20. 160

    CryENGINE game programming with C++, C#, and Lua / by Lundgren, Filip

    Published 2013
    Subjects: “…Computer games Programming.…”
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook