Search Results - "Computer games Programming"

  1. 121

    Beginning game programming by Harbour, Jonathan S.

    Published 2007
    Subjects: “…Computer games Programming.…”
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook
  2. 122

    Beginning DirectX 10 game programming by Jones, Wendy

    Published 2008
    Subjects: “…Computer games Programming.…”
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook
  3. 123

    Advanced 2D game development by Harbour, Jonathan S.

    Published 2008
    Subjects: “…Computer games Programming.…”
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook
  4. 124

    Game graphics programming by Sherrod, Allen

    Published 2008
    Subjects: “…Computer games Programming.…”
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook
  5. 125

    Game design the art & business of creating games / by Bates, Bob

    Published 2004
    Subjects: “…Computer games Programming.…”
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook
  6. 126

    Game design the art & business of creating games / by Bates, Bob

    Published 2004
    Subjects: “…Computer games Programming.…”
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook
  7. 127

    Linux Game Programming by Baker, Steve

    Published 2001
    Subjects: “…Computer games Programming.…”
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook
  8. 128

    Game scripting mastery by Varanese, Alex

    Published 2003
    Subjects: “…Computer games Programming.…”
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook
  9. 129

    Game programming for teens by Sethi, Maneesh

    Published 2003
    Subjects: “…Computer games Programming.…”
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook
  10. 130

    Game programming with Python, Lua, and Ruby by Gutschmidt, Tom

    Published 2004
    Subjects: “…Computer games Programming.…”
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook
  11. 131

    MUD game programming by Penton, Ron

    Published 2004
    Subjects: “…Computer games Programming.…”
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook
  12. 132

    Macromedia Flash MX 2004 game programming by Murray, Craig S.

    Published 2003
    Subjects: “…Computer games Programming.…”
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook
  13. 133

    AI techniques for game programmers by Buckland, Mat

    Published 2002
    Subjects: “…Computer games Programming.…”
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook
  14. 134

    Secrets of the game business

    Published 2003
    Subjects: “…Computer games Programming.…”
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook
  15. 135

    Physics modeling for game programmers by Conger, David

    Published 2004
    Subjects: “…Computer games Programming.…”
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook
  16. 136

    Programming believable characters for computer games by Baillie-de Byl, Penny

    Published 2004
    Subjects: “…Computer games Programming.…”
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook
  17. 137

    Beginning game programming by Harbour, Jonathan

    Published 2005
    Subjects: “…Computer games Programming.…”
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook
  18. 138

    Game design for teens by Pardew, Les

    Published 2004
    Subjects: “…Computer games Programming.…”
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook
  19. 139

    The game asset pipeline by Carter, Ben, 1979-

    Published 2004
    Subjects: “…Computer games Programming.…”
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook
  20. 140

    Retro game programming unleashed for the masses.

    Published 2005
    Subjects: “…Computer games Programming.…”
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook