Search Results - "Computer games Programming"

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  1. 441

    Professional Papervision3D by Lively, Michael

    Published 2010
    Subjects: “…Computer games Programming.…”
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook
  2. 442
  3. 443
  4. 444

    Advergaming developer's guide using Macromedia Flash MX 2004 and Director MX / by Afshar, Rod, 1984-

    Published 2004
    Subjects: “…Computer games Programming.…”
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook
  5. 445

    Racing the beam the Atari Video computer system / by Montfort, Nick

    Published 2009
    Subjects: “…Computer games Programming.…”
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook
  6. 446

    Game and graphics programming for iOS and Android with OpenGL ES 2.0 by Marucchi-Foino, Romain

    Published 2012
    Subjects: “…Computer games Programming.…”
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook
  7. 447
  8. 448

    Game and graphics programming for iOS and Android with OpenGL ES 2.0 by Marucchi-Foino, Romain

    Published 2012
    Subjects: “…Computer games Programming.…”
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook
  9. 449
  10. 450

    Racing the beam the Atari Video computer system / by Montfort, Nick

    Published 2009
    Subjects: “…Computer games Programming.…”
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook
  11. 451

    Beginning iOS game development by Alessi, Patrick

    Published 2012
    Subjects: “…Computer games Programming.…”
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook
  12. 452

    Beginning iOS game development by Alessi, Patrick

    Published 2012
    Subjects: “…Computer games Programming.…”
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook
  13. 453

    Fun for all : translation and accessibility practices in video games /

    Published 2014
    Subjects: “…Computer games Programming.…”
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook
  14. 454

    Fun for all : translation and accessibility practices in video games /

    Published 2014
    Subjects: “…Computer games Programming.…”
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook
  15. 455

    Game engine toolset development by Wihlidal, Graham

    Published 2006
    Subjects: “…Computer games Programming.…”
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook
  16. 456

    Game engine toolset development by Wihlidal, Graham

    Published 2006
    Subjects: “…Computer games Programming.…”
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook