Search Results - "Computer games Programming"

  1. 261

    Programming role-playing games with DirectX by Adams, Jim

    Published 2002
    Subjects: “…Computer games Programming.…”
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook
  2. 262

    C++ for game programmers by Llopis, Noel

    Published 2003
    Subjects: “…Computer games Programming.…”
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook
  3. 263

    The gmax handbook by Crooks, Clayton E.

    Published 2003
    Subjects: “…Computer games Programming.…”
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook
  4. 264

    Game programming with Python by Riley, Sean

    Published 2004
    Subjects: “…Computer games Programming.…”
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook
  5. 265

    Programming role playing games with directx, 2nd edition by Adams, Jim

    Published 2004
    Subjects: “…Computer games Programming.…”
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook
  6. 266

    OpenGL game programming by Hawkins, Kevin

    Published 2001
    Subjects: “…Computer games Programming.…”
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook
  7. 267

    The OpenGL extensions guide by Lengyel, Eric

    Published 2003
    Subjects: “…Computer games Programming.…”
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook
  8. 268

    Practical Java game programming by Clingman, Dustin

    Published 2004
    Subjects: “…Computer games Programming.…”
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook
  9. 269

    Java 2 game programming by Petchel, Thomas

    Published 2001
    Subjects: “…Computer games Programming.…”
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook
  10. 270

    2D artwork and 3D modeling for game artists by Franson, David

    Published 2003
    Subjects: “…Computer games Programming.…”
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook
  11. 271

    Focus on curves and surfaces by Dempski, Kelly

    Published 2003
    Subjects: “…Computer games Programming.…”
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook
  12. 272

    Awesome 3D game development no programming required / by Crooks, Clayton E.

    Published 2004
    Subjects: “…Computer games Programming.…”
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook
  13. 273

    Real-time cinematography for games by Hawkins, Brian (Brian M.)

    Published 2005
    Subjects: “…Computer games Programming.…”
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook
  14. 274

    Beginning scripting through game creation by Meyer, Jeanine

    Published 2008
    Subjects: “…Computer games Programming.…”
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook
  15. 275

    XNA game studio express developing games for Windows and the Xbox 360 / by Hall, Joseph, 1972-

    Published 2008
    Subjects: “…Computer games Programming.…”
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook
  16. 276

    3D game programming all in one by Finney, Kenneth C.

    Published 2007
    Subjects: “…Computer games Programming.…”
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook
  17. 277

    Flash 5 cartoons and games f/x & design by Turner, Bill

    Published 2001
    Subjects: “…Computer games Programming.…”
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook
  18. 278

    Microsoft Visual Basic game programming with DirectX by Harbour, Jonathan S.

    Published 2002
    Subjects: “…Computer games Programming.…”
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook
  19. 279

    Shaders for game programmers and artists by St. Laurent, Sebastian

    Published 2004
    Subjects: “…Computer games Programming.…”
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook
  20. 280

    Mobile device game development by Crooks, Clayton E.

    Published 2005
    Subjects: “…Computer games Programming.…”
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook