Resultats de la cerca - "Computer games Programming"

  1. 201

    Programming believable characters for computer games per Baillie-de Byl, Penny

    Publicat 2004
    Matèries: “…Computer games Programming.…”
    An electronic book accessible through the World Wide Web; click to view
    Electrònic eBook
  2. 202

    Beginning game programming per Harbour, Jonathan

    Publicat 2005
    Matèries: “…Computer games Programming.…”
    An electronic book accessible through the World Wide Web; click to view
    Electrònic eBook
  3. 203

    Game design for teens per Pardew, Les

    Publicat 2004
    Matèries: “…Computer games Programming.…”
    An electronic book accessible through the World Wide Web; click to view
    Electrònic eBook
  4. 204

    The game asset pipeline per Carter, Ben, 1979-

    Publicat 2004
    Matèries: “…Computer games Programming.…”
    An electronic book accessible through the World Wide Web; click to view
    Electrònic eBook
  5. 205

    Retro game programming unleashed for the masses.

    Publicat 2005
    Matèries: “…Computer games Programming.…”
    An electronic book accessible through the World Wide Web; click to view
    Electrònic eBook
  6. 206

    Developing serious games per Bergeron, Bryan P.

    Publicat 2006
    Matèries: “…Computer games Programming.…”
    An electronic book accessible through the World Wide Web; click to view
    Electrònic eBook
  7. 207

    PHP game programming per Rutledge, Matt

    Publicat 2004
    Matèries: “…Computer games Programming.…”
    An electronic book accessible through the World Wide Web; click to view
    Electrònic eBook
  8. 208

    Beginning OpenGL game programming per Astle, Dave

    Publicat 2004
    Matèries: “…Computer games Programming.…”
    An electronic book accessible through the World Wide Web; click to view
    Electrònic eBook
  9. 209

    Data structures for game programmers per Penton, Ron

    Publicat 2003
    Matèries: “…Computer games Programming.…”
    An electronic book accessible through the World Wide Web; click to view
    Electrònic eBook
  10. 210

    Programming role-playing games with DirectX per Adams, Jim

    Publicat 2002
    Matèries: “…Computer games Programming.…”
    An electronic book accessible through the World Wide Web; click to view
    Electrònic eBook
  11. 211

    C++ for game programmers per Llopis, Noel

    Publicat 2003
    Matèries: “…Computer games Programming.…”
    An electronic book accessible through the World Wide Web; click to view
    Electrònic eBook
  12. 212

    The gmax handbook per Crooks, Clayton E.

    Publicat 2003
    Matèries: “…Computer games Programming.…”
    An electronic book accessible through the World Wide Web; click to view
    Electrònic eBook
  13. 213

    Game programming with Python per Riley, Sean

    Publicat 2004
    Matèries: “…Computer games Programming.…”
    An electronic book accessible through the World Wide Web; click to view
    Electrònic eBook
  14. 214

    Programming role playing games with directx, 2nd edition per Adams, Jim

    Publicat 2004
    Matèries: “…Computer games Programming.…”
    An electronic book accessible through the World Wide Web; click to view
    Electrònic eBook
  15. 215

    OpenGL game programming per Hawkins, Kevin

    Publicat 2001
    Matèries: “…Computer games Programming.…”
    An electronic book accessible through the World Wide Web; click to view
    Electrònic eBook
  16. 216

    The OpenGL extensions guide per Lengyel, Eric

    Publicat 2003
    Matèries: “…Computer games Programming.…”
    An electronic book accessible through the World Wide Web; click to view
    Electrònic eBook
  17. 217

    Practical Java game programming per Clingman, Dustin

    Publicat 2004
    Matèries: “…Computer games Programming.…”
    An electronic book accessible through the World Wide Web; click to view
    Electrònic eBook
  18. 218

    Java 2 game programming per Petchel, Thomas

    Publicat 2001
    Matèries: “…Computer games Programming.…”
    An electronic book accessible through the World Wide Web; click to view
    Electrònic eBook
  19. 219

    2D artwork and 3D modeling for game artists per Franson, David

    Publicat 2003
    Matèries: “…Computer games Programming.…”
    An electronic book accessible through the World Wide Web; click to view
    Electrònic eBook
  20. 220

    Focus on curves and surfaces per Dempski, Kelly

    Publicat 2003
    Matèries: “…Computer games Programming.…”
    An electronic book accessible through the World Wide Web; click to view
    Electrònic eBook