検索結果 - "Computer games Programming"

  1. 181
  2. 182
  3. 183

    OUYA game development by example beginner's guide : an all-inclusive, fun guide to making professional 3D games for the OUYA console / 著者: Donovan, Jack

    出版事項 2014
    主題: “…Computer games Programming.…”
    An electronic book accessible through the World Wide Web; click to view
    電子媒体 eBook
  4. 184

    Unity 4 game development hotshot : develop spectacular gaming content by exploring and utilizing Unity 4 / 著者: Wittayabundit, Jate

    出版事項 2014
    主題: “…Computer games Programming.…”
    An electronic book accessible through the World Wide Web; click to view
    電子媒体 eBook
  5. 185
  6. 186

    AI game programming wisdom 4 /

    出版事項 2008
    主題: “…Computer games Programming.…”
    An electronic book accessible through the World Wide Web; click to view
    電子媒体 eBook
  7. 187

    Gaming the system : designing with Gamestar mechanic / 著者: Tekinbaş, Katie Salen

    出版事項 2014
    主題: “…Computer games Programming.…”
    An electronic book accessible through the World Wide Web; click to view
    電子媒体 eBook
  8. 188

    Mastering scientific computing with R : learn advanced C# tips and techniques to make professional-grade games with Unity / 著者: Thorn, Alan

    出版事項 2015
    主題: “…Computer games Programming.…”
    An electronic book accessible through the World Wide Web; click to view
    電子媒体 eBook
  9. 189

    Game development with ActionScript 著者: Moronta, Lewis

    出版事項 2004
    主題: “…Computer games Programming.…”
    An electronic book accessible through the World Wide Web; click to view
    電子媒体 eBook
  10. 190

    Mathematics for 3D game programming and computer graphics 著者: Lengyel, Eric

    出版事項 2004
    主題: “…Computer games Programming.…”
    An electronic book accessible through the World Wide Web; click to view
    電子媒体 eBook
  11. 191

    Focus on creating MOD for quake III arena 著者: Holmes, Shawn

    出版事項 2002
    主題: “…Computer games Programming.…”
    An electronic book accessible through the World Wide Web; click to view
    電子媒体 eBook
  12. 192

    Creating game art for 3D engines 著者: Strong, Brad

    出版事項 2008
    主題: “…Computer games Programming.…”
    An electronic book accessible through the World Wide Web; click to view
    電子媒体 eBook
  13. 193

    Multi-threaded game engine design 著者: Harbour, Jonathan S.

    出版事項 2011
    主題: “…Computer games Programming.…”
    An electronic book accessible through the World Wide Web; click to view
    電子媒体 eBook
  14. 194

    Mathematics for 3D game programming and computer graphics 著者: Lengyel, Eric

    出版事項 2012
    主題: “…Computer games Programming.…”
    An electronic book accessible through the World Wide Web; click to view
    電子媒体 eBook
  15. 195

    UDK iOS game development beginner's guide 著者: Doran, John P.

    出版事項 2012
    主題: “…Computer games Programming.…”
    An electronic book accessible through the World Wide Web; click to view
    電子媒体 eBook
  16. 196

    HLSL development cookbook implement stunning 3D rendering techniques using the power of HLSL and DirectX 11 / 著者: Feinstein, Doron

    出版事項 2013
    主題: “…Computer games Programming.…”
    An electronic book accessible through the World Wide Web; click to view
    電子媒体 eBook
  17. 197

    Unity Shaders and effects cookbook discover how to make your Unity projects look stunning with Shaders and screen effects / 著者: Lammers, Kenneth

    出版事項 2013
    主題: “…Computer games Programming.…”
    An electronic book accessible through the World Wide Web; click to view
    電子媒体 eBook
  18. 198

    Learning Unity 2D game development by example : create your own line of successful 2D games with Unity! / 著者: Pereira, Venita

    出版事項 2014
    主題: “…Computer games Programming.…”
    An electronic book accessible through the World Wide Web; click to view
    電子媒体 eBook
  19. 199

    Beginner's guide to darkBASIC game programming 著者: Harbour, Jonathan

    出版事項 2003
    主題: “…Computer games Programming Handbooks, manuals, etc.…”
    An electronic book accessible through the World Wide Web; click to view
    電子媒体 eBook
  20. 200

    Unreal tournament game programming for teens 著者: Flynt, John P.

    出版事項 2007
    主題: “…Computer games Programming.…”
    An electronic book accessible through the World Wide Web; click to view
    電子媒体 eBook