Search Results - "Charles River"
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81
Creating game art for 3D engines
Published 2008“…Game development series (Charles River Media (Firm))…”
An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
82
Secrets of the game business
Published 2003“…Game development series (Charles River Media (Firm))…”
An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
83
Macromedia Flash MX 2004 game development
Published 2004“…Game development series (Charles River Media (Firm))…”
An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
84
Game programming with Python
Published 2004“…Game development series (Charles River Media (Firm))…”
An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
85
Advergaming developer's guide using Macromedia Flash MX 2004 and Director MX /
Published 2004“…Game development series (Charles River Media (Firm))…”
An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
86
Practical Java game programming
Published 2004“…Game development series (Charles River Media (Firm))…”
An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
87
Programming believable characters for computer games
Published 2004“…Game development series (Charles River Media (Firm))…”
An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
88
Awesome 3D game development no programming required /
Published 2004“…Game development series (Charles River Media (Firm))…”
An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
89
Patterns in game design
Published 2005“…Game development series (Charles River Media (Firm))…”
An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
90
Real-time cinematography for games
Published 2005“…Game development series (Charles River Media (Firm))…”
An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
91
Game level design
Published 2005“…Game development series (Charles River Media (Firm))…”
An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
92
Developing serious games
Published 2006“…Game development series (Charles River Media (Firm))…”
An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
93
Awesome game creation no programming required /
Published 2008“…Game development series (Charles River Media (Firm))…”
An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
94
Creating game art for 3D engines
Published 2008“…Game development series (Charles River Media (Firm))…”
An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
95
AI game programming wisdom 4 /
Published 2008An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
96
AI game programming wisdom 4 /
Published 2008An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
97
Homeland security techniques and technologies
Published 2004An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
98
Digital character design and painting
Published 2003An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
99
Homeland security techniques and technologies
Published 2004An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
100
Digital character design and painting
Published 2003An electronic book accessible through the World Wide Web; click to view
Electronic eBook