檢索結果 - "Prima Tech's game development."

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  1. 1

    Game programming for teens Sethi, Maneesh

    出版 2003
    “...Prima Tech's game development....”
    An electronic book accessible through the World Wide Web; click to view
    電子 電子書
  2. 2

    Game programming with Python, Lua, and Ruby Gutschmidt, Tom

    出版 2004
    “...Prima Tech's game development....”
    An electronic book accessible through the World Wide Web; click to view
    電子 電子書
  3. 3

    MUD game programming Penton, Ron

    出版 2004
    “...Prima Tech's game development....”
    An electronic book accessible through the World Wide Web; click to view
    電子 電子書
  4. 4

    Macromedia Flash MX 2004 game programming Murray, Craig S.

    出版 2003
    “...Prima Tech's game development....”
    An electronic book accessible through the World Wide Web; click to view
    電子 電子書
  5. 5

    AI techniques for game programmers Buckland, Mat

    出版 2002
    “...Prima Tech's game development....”
    An electronic book accessible through the World Wide Web; click to view
    電子 電子書
  6. 6

    Beginning c++ game programming

    出版 2004
    “...Prima Tech's game development....”
    An electronic book accessible through the World Wide Web; click to view
    電子 電子書
  7. 7

    Real-time 3D terrain engines using C++ and and DirectX 9 Snook, Greg (Gregory)

    出版 2003
    “...Prima Tech's game development....”
    An electronic book accessible through the World Wide Web; click to view
    電子 電子書
  8. 8

    Beginning Direct3D game programming Engel, Wolfgang F.

    出版 2001
    “...Prima Tech's game development....”
    An electronic book accessible through the World Wide Web; click to view
    電子 電子書
  9. 9

    Swords & circuitry a designer's guide to computer role playing games / Hallford, Neal

    出版 2001
    “...Prima Tech's game development....”
    An electronic book accessible through the World Wide Web; click to view
    電子 電子書
  10. 10

    Multiplayer game programming Barron, Todd

    出版 2001
    “...Prima Tech's game development....”
    An electronic book accessible through the World Wide Web; click to view
    電子 電子書
  11. 11

    C# game programming for serious game creation / Schuller, Daniel

    出版 2011
    “...Prima Tech's game development....”
    An electronic book accessible through the World Wide Web; click to view
    電子 電子書
  12. 12

    The multiplayer classroom designing coursework as a game / Sheldon, Lee

    出版 2012
    “...Prima Tech's game development....”
    An electronic book accessible through the World Wide Web; click to view
    電子 電子書
  13. 13

    The black art of multiplatform game programming / Yamamoto, Jazon

    出版 2015
    “...Prima Tech's game development....”
    An electronic book accessible through the World Wide Web; click to view
    電子 電子書