Ngā hua rapu - "Computer games Design"
Ngā kaupapa kua whakahuatia i roto i tō rapu.
Ngā kaupapa kua whakahuatia i roto i tō rapu.
- Computer games 183
- Design 179
- Programming 116
- Video games 36
- Computer graphics 22
- Computer animation 14
- Social aspects 7
- Computer art 6
- Three-dimensional display systems 6
- Computer programs 4
- Design and construction 4
- Electronic games 4
- Games 4
- HTML (Document markup language) 4
- Java (Computer program language) 4
- User interfaces (Computer systems) 4
- ActionScript (Computer program language) 2
- Artificial intelligence 2
- Business anthropology 2
- C# (Computer program language) 2
- Cinematography 2
- Computer games industry 2
- Computer software 2
- Computer-assisted instruction 2
- Computers and women 2
- Corporate culture 2
- Data processing 2
- Electronic games industry 2
- Game theory 2
- Imaging systems 2
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1
Learning Libgdx game development : walk through a complete game development cycle with practical examples and build cross-platform games with Libgdx /
I whakaputaina 2013Ngā marau: “…Computer games Design.…”
An electronic book accessible through the World Wide Web; click to view
Tāhiko īPukapuka -
2
Making a gamesalad for teens /
I whakaputaina 2014Ngā marau: “…Computer games Design.…”
An electronic book accessible through the World Wide Web; click to view
Tāhiko īPukapuka -
3
Sparrow iOS game framework beginner's guide : create mobile games for iOS devices with the Sparrow iOS game framework /
I whakaputaina 2014Ngā marau: “…Computer games Design.…”
An electronic book accessible through the World Wide Web; click to view
Tāhiko īPukapuka -
4
Learning Libgdx game development : walk through a complete game development cycle with practical examples and build cross-platform games with Libgdx /
I whakaputaina 2013Ngā marau: “…Computer games Design.…”
An electronic book accessible through the World Wide Web; click to view
Tāhiko īPukapuka -
5
Making a gamesalad for teens /
I whakaputaina 2014Ngā marau: “…Computer games Design.…”
An electronic book accessible through the World Wide Web; click to view
Tāhiko īPukapuka -
6
Sparrow iOS game framework beginner's guide : create mobile games for iOS devices with the Sparrow iOS game framework /
I whakaputaina 2014Ngā marau: “…Computer games Design.…”
An electronic book accessible through the World Wide Web; click to view
Tāhiko īPukapuka -
7
Beschreibung von wiederverwendbaren prozessen zur Erreichung von lernzielen in serious games : eine modellierungssprache und patterns /
I whakaputaina 2016Ngā marau: “…Computer games Design.…”
Click to View
Tāhiko īPukapuka -
8
Beschreibung von wiederverwendbaren prozessen zur Erreichung von lernzielen in serious games : eine modellierungssprache und patterns /
I whakaputaina 2016Ngā marau: “…Computer games Design.…”
Click to View
Tāhiko īPukapuka -
9
The dark side of game texturing
I whakaputaina 2004Ngā marau: “…Computer games Design.…”
An electronic book accessible through the World Wide Web; click to view
Tāhiko īPukapuka -
10
Game art for teens
I whakaputaina 2004Ngā marau: “…Computer games Design.…”
An electronic book accessible through the World Wide Web; click to view
Tāhiko īPukapuka -
11
Game character design complete using 3ds Max 8 and Adobe Photoshop CS2 /
I whakaputaina 2007Ngā marau: “…Computer games Design.…”
An electronic book accessible through the World Wide Web; click to view
Tāhiko īPukapuka -
12
Panda3D 1.6 game engine beginner's guide
I whakaputaina 2011Ngā marau: “…Computer games Design.…”
An electronic book accessible through the World Wide Web; click to view
Tāhiko īPukapuka -
13
jQuery game development essentials learn how to make fun and addictive multi-platform games using jQuery /
I whakaputaina 2013Ngā marau: “…Computer games Design.…”
An electronic book accessible through the World Wide Web; click to view
Tāhiko īPukapuka -
14
Panda3D 1.6 game engine beginner's guide
I whakaputaina 2011Ngā marau: “…Computer games Design.…”
An electronic book accessible through the World Wide Web; click to view
Tāhiko īPukapuka -
15
jQuery game development essentials learn how to make fun and addictive multi-platform games using jQuery /
I whakaputaina 2013Ngā marau: “…Computer games Design.…”
An electronic book accessible through the World Wide Web; click to view
Tāhiko īPukapuka -
16
Space time play computer games, architecture and urbanism : the next level /
I whakaputaina 2007Ngā marau: “…Computer games Design.…”
An electronic book accessible through the World Wide Web; click to view
Tāhiko īPukapuka -
17
The dark side of game texturing
I whakaputaina 2004Ngā marau: “…Computer games Design.…”
An electronic book accessible through the World Wide Web; click to view
Tāhiko īPukapuka -
18
Game art for teens
I whakaputaina 2004Ngā marau: “…Computer games Design.…”
An electronic book accessible through the World Wide Web; click to view
Tāhiko īPukapuka -
19
Game character design complete using 3ds Max 8 and Adobe Photoshop CS2 /
I whakaputaina 2007Ngā marau: “…Computer games Design.…”
An electronic book accessible through the World Wide Web; click to view
Tāhiko īPukapuka -
20
Space time play computer games, architecture and urbanism : the next level /
I whakaputaina 2007Ngā marau: “…Computer games Design.…”
An electronic book accessible through the World Wide Web; click to view
Tāhiko īPukapuka