Ngā hua rapu - "Computer animation."

Whakamahine hua
  1. 1

    The advanced art of stop-motion animation Priebe, Ken A.

    I whakaputaina 2011
    Ngā marau: “…Computer animation.…”
    An electronic book accessible through the World Wide Web; click to view
    Tāhiko īPukapuka
  2. 2

    Computer animation algorithms and techniques / Parent, Rick

    I whakaputaina 2012
    Ngā marau: “…Computer animation.…”
    An electronic book accessible through the World Wide Web; click to view
    Tāhiko īPukapuka
  3. 3

    3ds max 6 animation and visual effects techniques Kennedy, Sanford, 1943-

    I whakaputaina 2003
    Ngā marau: “…Computer animation.…”
    An electronic book accessible through the World Wide Web; click to view
    Tāhiko īPukapuka
  4. 4

    3ds max 6 essentials a real-world approach / Kalwick, David J.

    I whakaputaina 2004
    Ngā marau: “…Computer animation.…”
    An electronic book accessible through the World Wide Web; click to view
    Tāhiko īPukapuka
  5. 5

    Thinking animation bridging the gap between 2D and CG / Jones, Angie

    I whakaputaina 2007
    Ngā marau: “…Computer animation.…”
    An electronic book accessible through the World Wide Web; click to view
    Tāhiko īPukapuka
  6. 6

    Character emotion in 2d and 3d animation Pardew, Les

    I whakaputaina 2008
    Ngā marau: “…Computer animation.…”
    An electronic book accessible through the World Wide Web; click to view
    Tāhiko īPukapuka
  7. 7

    Figures, characters and avatars the official guide to using DAZ Studio to create beautiful art / Pardew, Les

    I whakaputaina 2009
    Ngā marau: “…Computer animation.…”
    An electronic book accessible through the World Wide Web; click to view
    Tāhiko īPukapuka
  8. 8

    Computer animation algorithms and techniques / Parent, Rick

    I whakaputaina 2008
    Ngā marau: “…Computer animation.…”
    An electronic book accessible through the World Wide Web; click to view
    Tāhiko īPukapuka
  9. 9

    3ds Max speed modeling for 3D artists Mooney, Thomas

    I whakaputaina 2012
    Ngā marau: “…Computer animation.…”
    An electronic book accessible through the World Wide Web; click to view
    Tāhiko īPukapuka
  10. 10

    Cinema 4D beginner's guide model, animate, and render like a pro / Rizzo, Jen

    I whakaputaina 2012
    Ngā marau: “…Computer animation.…”
    An electronic book accessible through the World Wide Web; click to view
    Tāhiko īPukapuka
  11. 11

    The animator's motion capture guide organizing, managing, and editing / Liverman, Matthew

    I whakaputaina 2004
    Ngā marau: “…Computer animation.…”
    An electronic book accessible through the World Wide Web; click to view
    Tāhiko īPukapuka
  12. 12

    Macromedia Flash MX 2004 game development Rhodes, Glen

    I whakaputaina 2004
    Ngā marau: “…Computer animation.…”
    An electronic book accessible through the World Wide Web; click to view
    Tāhiko īPukapuka
  13. 13

    Illustrating with Macromedia Flash MX 2004 Firebaugh, Robert (Robert Russell)

    I whakaputaina 2004
    Ngā marau: “…Computer animation.…”
    An electronic book accessible through the World Wide Web; click to view
    Tāhiko īPukapuka
  14. 14

    The Maya 6 handbook Watkins, Adam

    I whakaputaina 2005
    Ngā marau: “…Computer animation.…”
    An electronic book accessible through the World Wide Web; click to view
    Tāhiko īPukapuka
  15. 15

    Macromedia Flash MX Garrod, Candace

    I whakaputaina 2002
    Ngā marau: “…Computer animation.…”
    An electronic book accessible through the World Wide Web; click to view
    Tāhiko īPukapuka
  16. 16

    Flash animation for teens Grebler, Eric

    I whakaputaina 2007
    Ngā marau: “…Computer animation.…”
    An electronic book accessible through the World Wide Web; click to view
    Tāhiko īPukapuka
  17. 17

    Maya secrets of the pros. Kundert-Gibbs, John L.

    I whakaputaina 2005
    Ngā marau: “…Computer animation.…”
    An electronic book accessible through the World Wide Web; click to view
    Tāhiko īPukapuka
  18. 18

    Advanced Maya texturing and lighting Lanier, Lee, 1966-

    I whakaputaina 2008
    Ngā marau: “…Computer animation.…”
    An electronic book accessible through the World Wide Web; click to view
    Tāhiko īPukapuka
  19. 19

    Panda3D 1.6 game engine beginner's guide Mathews, David Brian

    I whakaputaina 2011
    Ngā marau: “…Computer animation.…”
    An electronic book accessible through the World Wide Web; click to view
    Tāhiko īPukapuka
  20. 20

    Mastering Adobe Captivate 6 Bruyndonckx, Damien

    I whakaputaina 2012
    Ngā marau: “…Computer animation.…”
    An electronic book accessible through the World Wide Web; click to view
    Tāhiko īPukapuka