Torthaí cuardaigh - "Computer games Design."

  1. 1

    Learning Libgdx game development : walk through a complete game development cycle with practical examples and build cross-platform games with Libgdx / de réir Oehlke, Andreas

    Foilsithe / Cruthaithe 2013
    Ábhair: “…Computer games Design.…”
    An electronic book accessible through the World Wide Web; click to view
    Leictreonach Ríomhleabhar
  2. 2

    Making a gamesalad for teens / de réir Duggan, Michael

    Foilsithe / Cruthaithe 2014
    Ábhair: “…Computer games Design.…”
    An electronic book accessible through the World Wide Web; click to view
    Leictreonach Ríomhleabhar
  3. 3

    Sparrow iOS game framework beginner's guide : create mobile games for iOS devices with the Sparrow iOS game framework / de réir Stein, Johannes

    Foilsithe / Cruthaithe 2014
    Ábhair: “…Computer games Design.…”
    An electronic book accessible through the World Wide Web; click to view
    Leictreonach Ríomhleabhar
  4. 4

    Beschreibung von wiederverwendbaren prozessen zur Erreichung von lernzielen in serious games : eine modellierungssprache und patterns / de réir Hirdes, Eike M.

    Foilsithe / Cruthaithe 2016
    Ábhair: “…Computer games Design.…”
    Click to View
    Leictreonach Ríomhleabhar
  5. 5

    The dark side of game texturing de réir Franson, David

    Foilsithe / Cruthaithe 2004
    Ábhair: “…Computer games Design.…”
    An electronic book accessible through the World Wide Web; click to view
    Leictreonach Ríomhleabhar
  6. 6

    Game art for teens de réir Pardew, Les

    Foilsithe / Cruthaithe 2004
    Ábhair: “…Computer games Design.…”
    An electronic book accessible through the World Wide Web; click to view
    Leictreonach Ríomhleabhar
  7. 7

    Game character design complete using 3ds Max 8 and Adobe Photoshop CS2 / de réir Franson, David

    Foilsithe / Cruthaithe 2007
    Ábhair: “…Computer games Design.…”
    An electronic book accessible through the World Wide Web; click to view
    Leictreonach Ríomhleabhar
  8. 8

    Panda3D 1.6 game engine beginner's guide de réir Mathews, David Brian

    Foilsithe / Cruthaithe 2011
    Ábhair: “…Computer games Design.…”
    An electronic book accessible through the World Wide Web; click to view
    Leictreonach Ríomhleabhar
  9. 9

    jQuery game development essentials learn how to make fun and addictive multi-platform games using jQuery / de réir Arsever, Selim

    Foilsithe / Cruthaithe 2013
    Ábhair: “…Computer games Design.…”
    An electronic book accessible through the World Wide Web; click to view
    Leictreonach Ríomhleabhar
  10. 10

    Space time play computer games, architecture and urbanism : the next level /

    Foilsithe / Cruthaithe 2007
    Ábhair: “…Computer games Design.…”
    An electronic book accessible through the World Wide Web; click to view
    Leictreonach Ríomhleabhar
  11. 11

    Linux Game Programming de réir Baker, Steve

    Foilsithe / Cruthaithe 2001
    Ábhair: “…Computer games Design.…”
    An electronic book accessible through the World Wide Web; click to view
    Leictreonach Ríomhleabhar
  12. 12

    Game scripting mastery de réir Varanese, Alex

    Foilsithe / Cruthaithe 2003
    Ábhair: “…Computer games Design.…”
    An electronic book accessible through the World Wide Web; click to view
    Leictreonach Ríomhleabhar
  13. 13

    Game programming for teens de réir Sethi, Maneesh

    Foilsithe / Cruthaithe 2003
    Ábhair: “…Computer games Design.…”
    An electronic book accessible through the World Wide Web; click to view
    Leictreonach Ríomhleabhar
  14. 14

    Game programming with Python, Lua, and Ruby de réir Gutschmidt, Tom

    Foilsithe / Cruthaithe 2004
    Ábhair: “…Computer games Design.…”
    An electronic book accessible through the World Wide Web; click to view
    Leictreonach Ríomhleabhar
  15. 15

    MUD game programming de réir Penton, Ron

    Foilsithe / Cruthaithe 2004
    Ábhair: “…Computer games Design.…”
    An electronic book accessible through the World Wide Web; click to view
    Leictreonach Ríomhleabhar
  16. 16

    Macromedia Flash MX 2004 game programming de réir Murray, Craig S.

    Foilsithe / Cruthaithe 2003
    Ábhair: “…Computer games Design.…”
    An electronic book accessible through the World Wide Web; click to view
    Leictreonach Ríomhleabhar
  17. 17

    AI techniques for game programmers de réir Buckland, Mat

    Foilsithe / Cruthaithe 2002
    Ábhair: “…Computer games Design.…”
    An electronic book accessible through the World Wide Web; click to view
    Leictreonach Ríomhleabhar
  18. 18

    Programming believable characters for computer games de réir Baillie-de Byl, Penny

    Foilsithe / Cruthaithe 2004
    Ábhair: “…Computer games Design.…”
    An electronic book accessible through the World Wide Web; click to view
    Leictreonach Ríomhleabhar
  19. 19

    Beginning game programming de réir Harbour, Jonathan

    Foilsithe / Cruthaithe 2005
    Ábhair: “…Computer games Design.…”
    An electronic book accessible through the World Wide Web; click to view
    Leictreonach Ríomhleabhar
  20. 20

    Game design for teens de réir Pardew, Les

    Foilsithe / Cruthaithe 2004
    Ábhair: “…Computer games Design.…”
    An electronic book accessible through the World Wide Web; click to view
    Leictreonach Ríomhleabhar