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  1. 1

    Visual digital culture surface play and spectacle in new media genres / Por Darley, Andrew

    Publicado em 2000
    An electronic book accessible through the World Wide Web; click to view
    Recurso Electrónico livro electrónico
  2. 2

    The game asset pipeline Por Carter, Ben, 1979-

    Publicado em 2004
    An electronic book accessible through the World Wide Web; click to view
    Recurso Electrónico livro electrónico
  3. 3

    Beginning illustration and storyboarding for games Por Pardew, Les

    Publicado em 2005
    An electronic book accessible through the World Wide Web; click to view
    Recurso Electrónico livro electrónico
  4. 4

    Beginning game level design Por Feil, John

    Publicado em 2005
    An electronic book accessible through the World Wide Web; click to view
    Recurso Electrónico livro electrónico
  5. 5

    Beginning game graphics Por Evry, Harry J.

    Publicado em 2005
    An electronic book accessible through the World Wide Web; click to view
    Recurso Electrónico livro electrónico
  6. 6

    Game testing all in one Por Schultz, Charles P., Bryant, Robert, Langdell, Tim

    Publicado em 2005
    An electronic book accessible through the World Wide Web; click to view
    Recurso Electrónico livro electrónico
  7. 7

    The game producers handbook Por Irish, Dan

    Publicado em 2005
    An electronic book accessible through the World Wide Web; click to view
    Recurso Electrónico livro electrónico
  8. 8

    Game level design Por Byrne, Edward, 1975-

    Publicado em 2005
    An electronic book accessible through the World Wide Web; click to view
    Recurso Electrónico livro electrónico
  9. 9

    Millennial monsters Japanese toys and the global imagination / Por Allison, Anne, 1950-

    Publicado em 2006
    An electronic book accessible through the World Wide Web; click to view
    Recurso Electrónico livro electrónico
  10. 10

    Tomb raiders and space invaders videogame forms and contexts / Por King, Geoff, 1960-

    Publicado em 2006
    An electronic book accessible through the World Wide Web; click to view
    Recurso Electrónico livro electrónico
  11. 11

    Gaming essays on algorithmic culture / Por Galloway, Alexander R., 1974-

    Publicado em 2006
    An electronic book accessible through the World Wide Web; click to view
    Recurso Electrónico livro electrónico
  12. 12

    The game artist's guide to Maya Por McKinley, Michael (Michael T.)

    Publicado em 2005
    An electronic book accessible through the World Wide Web; click to view
    Recurso Electrónico livro electrónico
  13. 13

    Beginning game art in 3DS Max 8 Por Pardew, Les

    Publicado em 2006
    An electronic book accessible through the World Wide Web; click to view
    Recurso Electrónico livro electrónico
  14. 14

    Videogames and art

    Publicado em 2007
    An electronic book accessible through the World Wide Web; click to view
    Recurso Electrónico livro electrónico
  15. 15

    Gaming lives in the twenty-first century literate connections /

    Publicado em 2007
    An electronic book accessible through the World Wide Web; click to view
    Recurso Electrónico livro electrónico
  16. 16

    Cheating gaining advantage in videogames / Por Consalvo, Mia, 1969-

    Publicado em 2007
    An electronic book accessible through the World Wide Web; click to view
    Recurso Electrónico livro electrónico
  17. 17

    Persuasive games the expressive power of videogames / Por Bogost, Ian

    Publicado em 2007
    An electronic book accessible through the World Wide Web; click to view
    Recurso Electrónico livro electrónico
  18. 18
  19. 19

    Game character animation all in one Por Pardew, Les

    Publicado em 2007
    An electronic book accessible through the World Wide Web; click to view
    Recurso Electrónico livro electrónico
  20. 20

    Creating game art for 3D engines Por Strong, Brad

    Publicado em 2008
    An electronic book accessible through the World Wide Web; click to view
    Recurso Electrónico livro electrónico