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  1. 1
  2. 2

    The game asset pipeline od Carter, Ben, 1979-

    Wydane 2004
    An electronic book accessible through the World Wide Web; click to view
    Elektroniczne E-book
  3. 3

    Beginning illustration and storyboarding for games od Pardew, Les

    Wydane 2005
    An electronic book accessible through the World Wide Web; click to view
    Elektroniczne E-book
  4. 4

    Beginning game level design od Feil, John

    Wydane 2005
    An electronic book accessible through the World Wide Web; click to view
    Elektroniczne E-book
  5. 5

    Beginning game graphics od Evry, Harry J.

    Wydane 2005
    An electronic book accessible through the World Wide Web; click to view
    Elektroniczne E-book
  6. 6

    Game testing all in one od Schultz, Charles P., Bryant, Robert, Langdell, Tim

    Wydane 2005
    An electronic book accessible through the World Wide Web; click to view
    Elektroniczne E-book
  7. 7

    The game producers handbook od Irish, Dan

    Wydane 2005
    An electronic book accessible through the World Wide Web; click to view
    Elektroniczne E-book
  8. 8

    Game level design od Byrne, Edward, 1975-

    Wydane 2005
    An electronic book accessible through the World Wide Web; click to view
    Elektroniczne E-book
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    The game artist's guide to Maya od McKinley, Michael (Michael T.)

    Wydane 2005
    An electronic book accessible through the World Wide Web; click to view
    Elektroniczne E-book
  13. 13

    Beginning game art in 3DS Max 8 od Pardew, Les

    Wydane 2006
    An electronic book accessible through the World Wide Web; click to view
    Elektroniczne E-book
  14. 14

    Videogames and art

    Wydane 2007
    An electronic book accessible through the World Wide Web; click to view
    Elektroniczne E-book
  15. 15
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    Cheating gaining advantage in videogames / od Consalvo, Mia, 1969-

    Wydane 2007
    An electronic book accessible through the World Wide Web; click to view
    Elektroniczne E-book
  17. 17

    Persuasive games the expressive power of videogames / od Bogost, Ian

    Wydane 2007
    An electronic book accessible through the World Wide Web; click to view
    Elektroniczne E-book
  18. 18
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    Game character animation all in one od Pardew, Les

    Wydane 2007
    An electronic book accessible through the World Wide Web; click to view
    Elektroniczne E-book
  20. 20

    Creating game art for 3D engines od Strong, Brad

    Wydane 2008
    An electronic book accessible through the World Wide Web; click to view
    Elektroniczne E-book