Risultati della ricerca

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    The game asset pipeline di Carter, Ben, 1979-

    Pubblicazione 2004
    An electronic book accessible through the World Wide Web; click to view
    Elettronico eBook
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    Beginning illustration and storyboarding for games di Pardew, Les

    Pubblicazione 2005
    An electronic book accessible through the World Wide Web; click to view
    Elettronico eBook
  4. 4

    Beginning game level design di Feil, John

    Pubblicazione 2005
    An electronic book accessible through the World Wide Web; click to view
    Elettronico eBook
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    Beginning game graphics di Evry, Harry J.

    Pubblicazione 2005
    An electronic book accessible through the World Wide Web; click to view
    Elettronico eBook
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    Game testing all in one di Schultz, Charles P., Bryant, Robert, Langdell, Tim

    Pubblicazione 2005
    An electronic book accessible through the World Wide Web; click to view
    Elettronico eBook
  7. 7

    The game producers handbook di Irish, Dan

    Pubblicazione 2005
    An electronic book accessible through the World Wide Web; click to view
    Elettronico eBook
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    Game level design di Byrne, Edward, 1975-

    Pubblicazione 2005
    An electronic book accessible through the World Wide Web; click to view
    Elettronico eBook
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    Gaming essays on algorithmic culture / di Galloway, Alexander R., 1974-

    Pubblicazione 2006
    An electronic book accessible through the World Wide Web; click to view
    Elettronico eBook
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    The game artist's guide to Maya di McKinley, Michael (Michael T.)

    Pubblicazione 2005
    An electronic book accessible through the World Wide Web; click to view
    Elettronico eBook
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    Beginning game art in 3DS Max 8 di Pardew, Les

    Pubblicazione 2006
    An electronic book accessible through the World Wide Web; click to view
    Elettronico eBook
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    Videogames and art

    Pubblicazione 2007
    An electronic book accessible through the World Wide Web; click to view
    Elettronico eBook
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    Gaming lives in the twenty-first century literate connections /

    Pubblicazione 2007
    An electronic book accessible through the World Wide Web; click to view
    Elettronico eBook
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    Cheating gaining advantage in videogames / di Consalvo, Mia, 1969-

    Pubblicazione 2007
    An electronic book accessible through the World Wide Web; click to view
    Elettronico eBook
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    Persuasive games the expressive power of videogames / di Bogost, Ian

    Pubblicazione 2007
    An electronic book accessible through the World Wide Web; click to view
    Elettronico eBook
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    Game character animation all in one di Pardew, Les

    Pubblicazione 2007
    An electronic book accessible through the World Wide Web; click to view
    Elettronico eBook
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    Creating game art for 3D engines di Strong, Brad

    Pubblicazione 2008
    An electronic book accessible through the World Wide Web; click to view
    Elettronico eBook