Resultados de procura

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    The game asset pipeline por Carter, Ben, 1979-

    Publicado 2004
    An electronic book accessible through the World Wide Web; click to view
    Electrónico eBook
  3. 3

    Beginning illustration and storyboarding for games por Pardew, Les

    Publicado 2005
    An electronic book accessible through the World Wide Web; click to view
    Electrónico eBook
  4. 4

    Beginning game level design por Feil, John

    Publicado 2005
    An electronic book accessible through the World Wide Web; click to view
    Electrónico eBook
  5. 5

    Beginning game graphics por Evry, Harry J.

    Publicado 2005
    An electronic book accessible through the World Wide Web; click to view
    Electrónico eBook
  6. 6

    Game testing all in one por Schultz, Charles P., Bryant, Robert, Langdell, Tim

    Publicado 2005
    An electronic book accessible through the World Wide Web; click to view
    Electrónico eBook
  7. 7

    The game producers handbook por Irish, Dan

    Publicado 2005
    An electronic book accessible through the World Wide Web; click to view
    Electrónico eBook
  8. 8

    Game level design por Byrne, Edward, 1975-

    Publicado 2005
    An electronic book accessible through the World Wide Web; click to view
    Electrónico eBook
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    Gaming essays on algorithmic culture / por Galloway, Alexander R., 1974-

    Publicado 2006
    An electronic book accessible through the World Wide Web; click to view
    Electrónico eBook
  12. 12

    The game artist's guide to Maya por McKinley, Michael (Michael T.)

    Publicado 2005
    An electronic book accessible through the World Wide Web; click to view
    Electrónico eBook
  13. 13

    Beginning game art in 3DS Max 8 por Pardew, Les

    Publicado 2006
    An electronic book accessible through the World Wide Web; click to view
    Electrónico eBook
  14. 14

    Videogames and art

    Publicado 2007
    An electronic book accessible through the World Wide Web; click to view
    Electrónico eBook
  15. 15

    Gaming lives in the twenty-first century literate connections /

    Publicado 2007
    An electronic book accessible through the World Wide Web; click to view
    Electrónico eBook
  16. 16

    Cheating gaining advantage in videogames / por Consalvo, Mia, 1969-

    Publicado 2007
    An electronic book accessible through the World Wide Web; click to view
    Electrónico eBook
  17. 17

    Persuasive games the expressive power of videogames / por Bogost, Ian

    Publicado 2007
    An electronic book accessible through the World Wide Web; click to view
    Electrónico eBook
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    Game character animation all in one por Pardew, Les

    Publicado 2007
    An electronic book accessible through the World Wide Web; click to view
    Electrónico eBook
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    Creating game art for 3D engines por Strong, Brad

    Publicado 2008
    An electronic book accessible through the World Wide Web; click to view
    Electrónico eBook