Suchergebnisse

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    The game asset pipeline von Carter, Ben, 1979-

    Veröffentlicht 2004
    An electronic book accessible through the World Wide Web; click to view
    Elektronisch E-Book
  3. 3

    Beginning illustration and storyboarding for games von Pardew, Les

    Veröffentlicht 2005
    An electronic book accessible through the World Wide Web; click to view
    Elektronisch E-Book
  4. 4

    Beginning game level design von Feil, John

    Veröffentlicht 2005
    An electronic book accessible through the World Wide Web; click to view
    Elektronisch E-Book
  5. 5

    Beginning game graphics von Evry, Harry J.

    Veröffentlicht 2005
    An electronic book accessible through the World Wide Web; click to view
    Elektronisch E-Book
  6. 6

    Game testing all in one von Schultz, Charles P., Bryant, Robert, Langdell, Tim

    Veröffentlicht 2005
    An electronic book accessible through the World Wide Web; click to view
    Elektronisch E-Book
  7. 7

    The game producers handbook von Irish, Dan

    Veröffentlicht 2005
    An electronic book accessible through the World Wide Web; click to view
    Elektronisch E-Book
  8. 8

    Game level design von Byrne, Edward, 1975-

    Veröffentlicht 2005
    An electronic book accessible through the World Wide Web; click to view
    Elektronisch E-Book
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    Gaming essays on algorithmic culture / von Galloway, Alexander R., 1974-

    Veröffentlicht 2006
    An electronic book accessible through the World Wide Web; click to view
    Elektronisch E-Book
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    The game artist's guide to Maya von McKinley, Michael (Michael T.)

    Veröffentlicht 2005
    An electronic book accessible through the World Wide Web; click to view
    Elektronisch E-Book
  13. 13

    Beginning game art in 3DS Max 8 von Pardew, Les

    Veröffentlicht 2006
    An electronic book accessible through the World Wide Web; click to view
    Elektronisch E-Book
  14. 14

    Videogames and art

    Veröffentlicht 2007
    An electronic book accessible through the World Wide Web; click to view
    Elektronisch E-Book
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    Gaming lives in the twenty-first century literate connections /

    Veröffentlicht 2007
    An electronic book accessible through the World Wide Web; click to view
    Elektronisch E-Book
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    Cheating gaining advantage in videogames / von Consalvo, Mia, 1969-

    Veröffentlicht 2007
    An electronic book accessible through the World Wide Web; click to view
    Elektronisch E-Book
  17. 17

    Persuasive games the expressive power of videogames / von Bogost, Ian

    Veröffentlicht 2007
    An electronic book accessible through the World Wide Web; click to view
    Elektronisch E-Book
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    Game character animation all in one von Pardew, Les

    Veröffentlicht 2007
    An electronic book accessible through the World Wide Web; click to view
    Elektronisch E-Book
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    Creating game art for 3D engines von Strong, Brad

    Veröffentlicht 2008
    An electronic book accessible through the World Wide Web; click to view
    Elektronisch E-Book