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    The game asset pipeline af Carter, Ben, 1979-

    Udgivet 2004
    An electronic book accessible through the World Wide Web; click to view
    Electronisk eBog
  3. 3
  4. 4

    Beginning game level design af Feil, John

    Udgivet 2005
    An electronic book accessible through the World Wide Web; click to view
    Electronisk eBog
  5. 5

    Beginning game graphics af Evry, Harry J.

    Udgivet 2005
    An electronic book accessible through the World Wide Web; click to view
    Electronisk eBog
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    The game producers handbook af Irish, Dan

    Udgivet 2005
    An electronic book accessible through the World Wide Web; click to view
    Electronisk eBog
  8. 8

    Game level design af Byrne, Edward, 1975-

    Udgivet 2005
    An electronic book accessible through the World Wide Web; click to view
    Electronisk eBog
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    Beginning game art in 3DS Max 8 af Pardew, Les

    Udgivet 2006
    An electronic book accessible through the World Wide Web; click to view
    Electronisk eBog
  14. 14

    Videogames and art

    Udgivet 2007
    An electronic book accessible through the World Wide Web; click to view
    Electronisk eBog
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    Game character animation all in one af Pardew, Les

    Udgivet 2007
    An electronic book accessible through the World Wide Web; click to view
    Electronisk eBog
  20. 20

    Creating game art for 3D engines af Strong, Brad

    Udgivet 2008
    An electronic book accessible through the World Wide Web; click to view
    Electronisk eBog