खोज परिणाम

  1. 1

    3D computer graphics / द्वारा Watt, Alan H., 1942-

    प्रकाशित 2000
    पुस्तक
  2. 2

    Autodesk 3ds max 2012 essentials : autodesk official training guide / द्वारा Derakhshani, Randi L.

    प्रकाशित 2011
    पुस्तक
  3. 3

    3D game art f/x & design / द्वारा Ahearn, Luke

    प्रकाशित 2001
    An electronic book accessible through the World Wide Web; click to view
    इलेक्ट्रोनिक ई-पुस्तक
  4. 4

    The Official Blender gamekit interactive 3D for artists / द्वारा Roosendaal, Ton

    प्रकाशित 2003
    An electronic book accessible through the World Wide Web; click to view
    इलेक्ट्रोनिक ई-पुस्तक
  5. 5

    Real-time 3D terrain engines using C++ and and DirectX 9 द्वारा Snook, Greg (Gregory)

    प्रकाशित 2003
    An electronic book accessible through the World Wide Web; click to view
    इलेक्ट्रोनिक ई-पुस्तक
  6. 6

    The gmax handbook द्वारा Crooks, Clayton E.

    प्रकाशित 2003
    An electronic book accessible through the World Wide Web; click to view
    इलेक्ट्रोनिक ई-पुस्तक
  7. 7

    The MEL companion Maya scripting for 3D artists / द्वारा Stripinis, David

    प्रकाशित 2003
    An electronic book accessible through the World Wide Web; click to view
    इलेक्ट्रोनिक ई-पुस्तक
  8. 8

    The Carrara Studio 3 handbook द्वारा De la Flor, Mike

    प्रकाशित 2004
    An electronic book accessible through the World Wide Web; click to view
    इलेक्ट्रोनिक ई-पुस्तक
  9. 9

    Experience XSI 4 the official Softimage XSI 4 guide to character creation / द्वारा Sims, Aaron

    प्रकाशित 2004
    An electronic book accessible through the World Wide Web; click to view
    इलेक्ट्रोनिक ई-पुस्तक
  10. 10

    Beginning Direct3D game programming द्वारा Engel, Wolfgang F.

    प्रकाशित 2001
    An electronic book accessible through the World Wide Web; click to view
    इलेक्ट्रोनिक ई-पुस्तक
  11. 11

    Mathematics for 3D game programming and computer graphics द्वारा Lengyel, Eric

    प्रकाशित 2004
    An electronic book accessible through the World Wide Web; click to view
    इलेक्ट्रोनिक ई-पुस्तक
  12. 12

    Texturing concepts and techniques / द्वारा Summers, Dennis, 1959-

    प्रकाशित 2004
    An electronic book accessible through the World Wide Web; click to view
    इलेक्ट्रोनिक ई-पुस्तक
  13. 13

    Awesome 3D game development no programming required / द्वारा Crooks, Clayton E.

    प्रकाशित 2004
    An electronic book accessible through the World Wide Web; click to view
    इलेक्ट्रोनिक ई-पुस्तक
  14. 14

    ShaderX3 advanced rendering with DirectX and OpenGL /

    प्रकाशित 2005
    An electronic book accessible through the World Wide Web; click to view
    इलेक्ट्रोनिक ई-पुस्तक
  15. 15

    Focus on 2D in direct3D द्वारा Pazera, Ernest

    प्रकाशित 2002
    An electronic book accessible through the World Wide Web; click to view
    इलेक्ट्रोनिक ई-पुस्तक
  16. 16

    Mastering digital 2D and 3D art द्वारा Pardew, Les

    प्रकाशित 2005
    An electronic book accessible through the World Wide Web; click to view
    इलेक्ट्रोनिक ई-पुस्तक
  17. 17

    Game engine toolset development द्वारा Wihlidal, Graham

    प्रकाशित 2006
    An electronic book accessible through the World Wide Web; click to view
    इलेक्ट्रोनिक ई-पुस्तक
  18. 18

    Introducing Maya 6 3d for beginners / द्वारा Derakhshani, Dariush

    प्रकाशित 2004
    An electronic book accessible through the World Wide Web; click to view
    इलेक्ट्रोनिक ई-पुस्तक
  19. 19

    Introducing Maya 5 3D for beginners / द्वारा Derakhshani, Dariush

    प्रकाशित 2003
    An electronic book accessible through the World Wide Web; click to view
    इलेक्ट्रोनिक ई-पुस्तक
  20. 20

    The game artist's guide to Maya द्वारा McKinley, Michael (Michael T.)

    प्रकाशित 2005
    An electronic book accessible through the World Wide Web; click to view
    इलेक्ट्रोनिक ई-पुस्तक