Výsledky vyhledávání
Doporučená témata ve výsledcích tohoto hledání:
Doporučená témata ve výsledcích tohoto hledání:
- Three-dimensional display systems
- Computer animation 94
- Computer graphics 92
- Computer games 38
- Programming 36
- Computer programs 16
- Design 14
- Civil engineering 10
- Surveying 10
- Video games 10
- Real-time programming 6
- Computer adventure games 4
- Computer simulation 4
- Editing 4
- Mathematics 4
- Three-dimensional imaging 4
- 3-D films 2
- 3-D video (Three-dimensional imaging) 2
- 3ds max (Computer file) 2
- Animals in art 2
- Application program interfaces (Computer software) 2
- Architectural design 2
- Augmented reality 2
- C# (Computer program language) 2
- C++ (Computer program language) 2
- Cartoon characters 2
- Computer art 2
- Computer drawing 2
- Computer-aided design 2
- Computer-assisted instruction 2
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3D game art f/x & design /
Vydáno 2001An electronic book accessible through the World Wide Web; click to view
Elektronický zdroj E-kniha -
4
The Official Blender gamekit interactive 3D for artists /
Vydáno 2003An electronic book accessible through the World Wide Web; click to view
Elektronický zdroj E-kniha -
5
Real-time 3D terrain engines using C++ and and DirectX 9
Vydáno 2003An electronic book accessible through the World Wide Web; click to view
Elektronický zdroj E-kniha -
6
The gmax handbook
Vydáno 2003An electronic book accessible through the World Wide Web; click to view
Elektronický zdroj E-kniha -
7
The MEL companion Maya scripting for 3D artists /
Vydáno 2003An electronic book accessible through the World Wide Web; click to view
Elektronický zdroj E-kniha -
8
The Carrara Studio 3 handbook
Vydáno 2004An electronic book accessible through the World Wide Web; click to view
Elektronický zdroj E-kniha -
9
Experience XSI 4 the official Softimage XSI 4 guide to character creation /
Vydáno 2004An electronic book accessible through the World Wide Web; click to view
Elektronický zdroj E-kniha -
10
Beginning Direct3D game programming
Vydáno 2001An electronic book accessible through the World Wide Web; click to view
Elektronický zdroj E-kniha -
11
Mathematics for 3D game programming and computer graphics
Vydáno 2004An electronic book accessible through the World Wide Web; click to view
Elektronický zdroj E-kniha -
12
Texturing concepts and techniques /
Vydáno 2004An electronic book accessible through the World Wide Web; click to view
Elektronický zdroj E-kniha -
13
Awesome 3D game development no programming required /
Vydáno 2004An electronic book accessible through the World Wide Web; click to view
Elektronický zdroj E-kniha -
14
ShaderX3 advanced rendering with DirectX and OpenGL /
Vydáno 2005An electronic book accessible through the World Wide Web; click to view
Elektronický zdroj E-kniha -
15
Focus on 2D in direct3D
Vydáno 2002An electronic book accessible through the World Wide Web; click to view
Elektronický zdroj E-kniha -
16
Mastering digital 2D and 3D art
Vydáno 2005An electronic book accessible through the World Wide Web; click to view
Elektronický zdroj E-kniha -
17
Game engine toolset development
Vydáno 2006An electronic book accessible through the World Wide Web; click to view
Elektronický zdroj E-kniha -
18
Introducing Maya 6 3d for beginners /
Vydáno 2004An electronic book accessible through the World Wide Web; click to view
Elektronický zdroj E-kniha -
19
Introducing Maya 5 3D for beginners /
Vydáno 2003An electronic book accessible through the World Wide Web; click to view
Elektronický zdroj E-kniha -
20
The game artist's guide to Maya
Vydáno 2005An electronic book accessible through the World Wide Web; click to view
Elektronický zdroj E-kniha