Torthaí cuardaigh
Topaicí molta laistigh de do chuardach.
Topaicí molta laistigh de do chuardach.
- Internet games
- Social aspects 14
- Fantasy games 6
- Computer games 4
- Design 4
- Economic aspects 4
- Role playing 4
- Shared virtual environments 4
- Communities 2
- Community life 2
- Competition (Psychology) 2
- Computer animation 2
- Computer network resources 2
- Digital media 2
- History 2
- History and criticism 2
- Hypertext fiction 2
- Interactive multimedia 2
- Intermediality 2
- Internet programming 2
- Online social networks 2
- Philosophy 2
- Play (Philosophy) 2
- Psychological aspects 2
- Public services (Libraries) 2
- Shared virtual environment 2
- Sociological aspects 2
- Sports 2
- Video games industry 2
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1
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2
Play between worlds exploring online game culture /
Foilsithe / Cruthaithe 2006An electronic book accessible through the World Wide Web; click to view
Leictreonach Ríomhleabhar -
3
Synthetic worlds the business and culture of online games /
Foilsithe / Cruthaithe 2005An electronic book accessible through the World Wide Web; click to view
Leictreonach Ríomhleabhar -
4
Communities of play emergent cultures in multiplayer games and virtual worlds /
Foilsithe / Cruthaithe 2009An electronic book accessible through the World Wide Web; click to view
Leictreonach Ríomhleabhar -
5
Korea's online gaming empire
Foilsithe / Cruthaithe 2010An electronic book accessible through the World Wide Web; click to view
Leictreonach Ríomhleabhar -
6
Flash multiplayer virtual worlds build Immersive, full featured interactive worlds for games, online communities, and more /
Foilsithe / Cruthaithe 2010An electronic book accessible through the World Wide Web; click to view
Leictreonach Ríomhleabhar -
7
Raising the stakes e-sports and the professionalization of computer gaming /
Foilsithe / Cruthaithe 2012An electronic book accessible through the World Wide Web; click to view
Leictreonach Ríomhleabhar -
8
jQuery game development essentials learn how to make fun and addictive multi-platform games using jQuery /
Foilsithe / Cruthaithe 2013An electronic book accessible through the World Wide Web; click to view
Leictreonach Ríomhleabhar -
9
Playing with virtuality : theories and methods of computer game studies /
Foilsithe / Cruthaithe 2013An electronic book accessible through the World Wide Web; click to view
Leictreonach Ríomhleabhar -
10
Literary gaming /
Foilsithe / Cruthaithe 2014An electronic book accessible through the World Wide Web; click to view
Leictreonach Ríomhleabhar -
11
Communities of play emergent cultures in multiplayer games and virtual worlds /
Foilsithe / Cruthaithe 2009An electronic book accessible through the World Wide Web; click to view
Leictreonach Ríomhleabhar -
12
Korea's online gaming empire
Foilsithe / Cruthaithe 2010An electronic book accessible through the World Wide Web; click to view
Leictreonach Ríomhleabhar -
13
Flash multiplayer virtual worlds build Immersive, full featured interactive worlds for games, online communities, and more /
Foilsithe / Cruthaithe 2010An electronic book accessible through the World Wide Web; click to view
Leictreonach Ríomhleabhar -
14
Raising the stakes e-sports and the professionalization of computer gaming /
Foilsithe / Cruthaithe 2012An electronic book accessible through the World Wide Web; click to view
Leictreonach Ríomhleabhar -
15
jQuery game development essentials learn how to make fun and addictive multi-platform games using jQuery /
Foilsithe / Cruthaithe 2013An electronic book accessible through the World Wide Web; click to view
Leictreonach Ríomhleabhar -
16
Playing with virtuality : theories and methods of computer game studies /
Foilsithe / Cruthaithe 2013An electronic book accessible through the World Wide Web; click to view
Leictreonach Ríomhleabhar -
17
Literary gaming /
Foilsithe / Cruthaithe 2014An electronic book accessible through the World Wide Web; click to view
Leictreonach Ríomhleabhar -
18
-
19
Play between worlds exploring online game culture /
Foilsithe / Cruthaithe 2006An electronic book accessible through the World Wide Web; click to view
Leictreonach Ríomhleabhar -
20
Synthetic worlds the business and culture of online games /
Foilsithe / Cruthaithe 2005An electronic book accessible through the World Wide Web; click to view
Leictreonach Ríomhleabhar