Hakutulokset
Aihe-ehdotuksia
Aihe-ehdotuksia
- Games
- Social aspects 12
- History 10
- Design and construction 8
- Psychological aspects 8
- Sports 8
- Game theory 6
- Play 6
- Recreation 6
- Social life and customs 6
- Video games 6
- Group games 5
- Activity programs 4
- Children 4
- Computer games 4
- Design 4
- Educational games 4
- Folklore 4
- Libraries 4
- Simulation games in education 4
- Sociological aspects 4
- Special collections 4
- Sports and state 4
- Toys 4
- Active learning 2
- Amusements 2
- Anetso 2
- Anger in children 2
- Animated films 2
- Anthropology 2
-
1
-
2
-
3
-
4
-
5
The puzzle instinct the meaning of puzzles in human life /
Julkaistu 2002An electronic book accessible through the World Wide Web; click to view
Elektroninen E-kirja -
6
Emperors and gladiators
Julkaistu 1992An electronic book accessible through the World Wide Web; click to view
Elektroninen E-kirja -
7
At play in Belfast children's folklore and identities in Northern Ireland /
Julkaistu 2003An electronic book accessible through the World Wide Web; click to view
Elektroninen E-kirja -
8
Sport and recreation in ancient Greece a sourcebook with translations /
Julkaistu 1987An electronic book accessible through the World Wide Web; click to view
Elektroninen E-kirja -
9
Thinking goes to school Piaget's theory in practice /
Julkaistu 1975An electronic book accessible through the World Wide Web; click to view
Elektroninen E-kirja -
10
Millennial monsters Japanese toys and the global imagination /
Julkaistu 2006An electronic book accessible through the World Wide Web; click to view
Elektroninen E-kirja -
11
Challenges for game designers
Julkaistu 2008An electronic book accessible through the World Wide Web; click to view
Elektroninen E-kirja -
12
Anger management games for children
Julkaistu 2008An electronic book accessible through the World Wide Web; click to view
Elektroninen E-kirja -
13
The complete odes
Julkaistu 2007An electronic book accessible through the World Wide Web; click to view
Elektroninen E-kirja -
14
Critical play radical game design /
Julkaistu 2009An electronic book accessible through the World Wide Web; click to view
Elektroninen E-kirja -
15
Anetso, the Cherokee ball game at the center of ceremony and identity /
Julkaistu 2010An electronic book accessible through the World Wide Web; click to view
Elektroninen E-kirja -
16
The multiplayer classroom designing coursework as a game /
Julkaistu 2012An electronic book accessible through the World Wide Web; click to view
Elektroninen E-kirja -
17
Characteristics of games
Julkaistu 2012An electronic book accessible through the World Wide Web; click to view
Elektroninen E-kirja -
18
-
19
Uncertainty in games
Julkaistu 2013An electronic book accessible through the World Wide Web; click to view
Elektroninen E-kirja -
20