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  1. 1

    Digital play the interaction of technology, culture, and marketing / door Kline, Stephen

    Gepubliceerd in 2005
    An electronic book accessible through the World Wide Web; click to view
    Elektronisch E-boek
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    CryENGINE 3 game development eginner's guide / door Tracy, Sean

    Gepubliceerd in 2012
    An electronic book accessible through the World Wide Web; click to view
    Elektronisch E-boek
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    CryENGINE game programming with C++, C#, and Lua / door Lundgren, Filip

    Gepubliceerd in 2013
    An electronic book accessible through the World Wide Web; click to view
    Elektronisch E-boek
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    Games in libraries : essays on using play to connect and instruct /

    Gepubliceerd in 2014
    An electronic book accessible through the World Wide Web; click to view
    Elektronisch E-boek
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    Digital Gaming and the Advertising Landscape / door Hera, Teresa de la

    Gepubliceerd in 2020
    Full text available:
    Elektronisch E-boek