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  1. 1

    Learning online with games, simulations, and virtual words : strategies for online instruction / af Aldrich, Clerk

    Udgivet 2009
    Bog
  2. 2
  3. 3

    Flash 5 cartoons and games f/x & design af Turner, Bill

    Udgivet 2001
    An electronic book accessible through the World Wide Web; click to view
    Electronisk eBog
  4. 4

    The impact of computer games

    Udgivet 2002
    An electronic book accessible through the World Wide Web; click to view
    Electronisk eBog
  5. 5

    Linux Game Programming af Baker, Steve

    Udgivet 2001
    An electronic book accessible through the World Wide Web; click to view
    Electronisk eBog
  6. 6

    Game development business & legal guide af Salisbury, Ashley

    Udgivet 2003
    An electronic book accessible through the World Wide Web; click to view
    Electronisk eBog
  7. 7
  8. 8

    PHP game programming af Rutledge, Matt

    Udgivet 2004
    An electronic book accessible through the World Wide Web; click to view
    Electronisk eBog
  9. 9

    The dark side of game texturing af Franson, David

    Udgivet 2004
    An electronic book accessible through the World Wide Web; click to view
    Electronisk eBog
  10. 10

    Game art for teens af Pardew, Les

    Udgivet 2004
    An electronic book accessible through the World Wide Web; click to view
    Electronisk eBog
  11. 11

    Beginning OpenGL game programming af Astle, Dave

    Udgivet 2004
    An electronic book accessible through the World Wide Web; click to view
    Electronisk eBog
  12. 12
  13. 13

    Data structures for game programmers af Penton, Ron

    Udgivet 2003
    An electronic book accessible through the World Wide Web; click to view
    Electronisk eBog
  14. 14

    Programming role-playing games with DirectX af Adams, Jim

    Udgivet 2002
    An electronic book accessible through the World Wide Web; click to view
    Electronisk eBog
  15. 15

    Game scripting mastery af Varanese, Alex

    Udgivet 2003
    An electronic book accessible through the World Wide Web; click to view
    Electronisk eBog
  16. 16

    Game programming for teens af Sethi, Maneesh

    Udgivet 2003
    An electronic book accessible through the World Wide Web; click to view
    Electronisk eBog
  17. 17

    Game development with ActionScript af Moronta, Lewis

    Udgivet 2004
    An electronic book accessible through the World Wide Web; click to view
    Electronisk eBog
  18. 18
  19. 19

    Focus on photon mapping af John, Marlon

    Udgivet 2003
    An electronic book accessible through the World Wide Web; click to view
    Electronisk eBog
  20. 20

    MUD game programming af Penton, Ron

    Udgivet 2004
    An electronic book accessible through the World Wide Web; click to view
    Electronisk eBog