Search Results
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3D game art f/x & design /
Published 2001An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
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The Official Blender gamekit interactive 3D for artists /
Published 2003An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
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Real-time 3D terrain engines using C++ and and DirectX 9
Published 2003An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
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The gmax handbook
Published 2003An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
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The MEL companion Maya scripting for 3D artists /
Published 2003An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
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The Carrara Studio 3 handbook
Published 2004An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
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Beginning Direct3D game programming
Published 2001An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
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Mathematics for 3D game programming and computer graphics
Published 2004An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
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Texturing concepts and techniques /
Published 2004An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
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Awesome 3D game development no programming required /
Published 2004An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
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ShaderX3 advanced rendering with DirectX and OpenGL /
Published 2005An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
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Focus on 2D in direct3D
Published 2002An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
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Mastering digital 2D and 3D art
Published 2005An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
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Game engine toolset development
Published 2006An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
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Introducing Maya 6 3d for beginners /
Published 2004An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
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Introducing Maya 5 3D for beginners /
Published 2003An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
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The game artist's guide to Maya
Published 2005An electronic book accessible through the World Wide Web; click to view
Electronic eBook