Suggested Topics within your search.
Suggested Topics within your search.
- Computer games 38
- Programming
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- Video games 6
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- Three-dimensional display systems 4
- BASIC (Computer program language) 2
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- Computer adventure games 2
- Computer game music 2
- Computer sound processing 2
- Design and construction 2
- Electronic games industry 2
- Marketing 2
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- Object-oriented programming (Computer science) 2
- UnrealScript (Computer program language) 2
- Video game characters 2
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1
Shaders for game programmers and artists
Published 2004“…Thomson/Course Technology,…”
An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
2
OpenGL ES game development
Published 2004“…Thomson Course Technology,…”
An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
3
Game design the art & business of creating games /
Published 2004“…Thomson Course Technology,…”
An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
4
Beginning game level design
Published 2005“…Thomson Course Technology,…”
An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
5
Game testing all in one
Published 2005“…Thomson/Course Technology,…”
An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
6
Game engine toolset development
Published 2006“…Thomson Course Technology,…”
An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
7
Unreal tournament game programming for teens
Published 2007“…Thomson Course Technology,…”
An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
8
XNA game studio express developing games for Windows and the Xbox 360 /
Published 2008“…Thomson Course Technology,…”
An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
9
Beginning game programming with Flash
Published 2008“…Thomson Course Technology,…”
An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
10
DarkBasic pro game programming
Published 2007“…Thomson Course Technology,…”
An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
11
Beginning game programming
Published 2007“…Thomson/Course Technology,…”
An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
12
Game character animation all in one
Published 2007“…Thomson Course Technology,…”
An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
13
3D game programming all in one
Published 2007“…Thomson Learning [distributor],…”
An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
14
Beginning DirectX 10 game programming
Published 2008“…Thomson Course Technology,…”
An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
15
Game programming all in one
Published 2007“…Thomson Course Technology,…”
An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
16
Creating music and sound for games
Published 2007“…Thomson Course Technology,…”
An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
17
Shaders for game programmers and artists
Published 2004“…Thomson/Course Technology,…”
An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
18
OpenGL ES game development
Published 2004“…Thomson Course Technology,…”
An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
19
Game design the art & business of creating games /
Published 2004“…Thomson Course Technology,…”
An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
20
Beginning game level design
Published 2005“…Thomson Course Technology,…”
An electronic book accessible through the World Wide Web; click to view
Electronic eBook