Search Results - Cengage Learning

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  1. 1

    Mathematics for 3D game programming and computer graphics by Lengyel, Eric

    Published 2012
    “…Cengage Learning,…”
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook
  2. 2
  3. 3

    The black art of multiplatform game programming / by Yamamoto, Jazon

    Published 2015
    “…Cengage Learning,…”
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook
  4. 4

    Practical game development with unity and blender / by Thorn, Alan

    Published 2015
    “…Cengage Learning,…”
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook
  5. 5

    Beginning C++ through game programming, fourth edition / by Dawson, Michael

    Published 2015
    “…Cengage Learning PTR,…”
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook
  6. 6

    Adobe photoshop cs5 revealed / by Reding, Elizabeth Eisner

    Published 2011
    “…Delmar Cengage Learning,…”
    Book
  7. 7

    The official photodex guide to ProShow 4 by Karney, James

    Published 2010
    “…Course Technology Cengage Learning,…”
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook
  8. 8

    Practical Poser 8 the official guide / by Schrand, Richard

    Published 2010
    “…Course Technology/Cengage Learning,…”
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook
  9. 9
  10. 10

    Anime Studio 6 the official guide / by Murdock, Kelly

    Published 2009
    “…Course Technology/Cengage Learning,…”
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook
  11. 11

    Character animation with Poser Pro by Mitchell, Larry, 1964-

    Published 2009
    “…Course Technology/Cengage Learning,…”
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook
  12. 12

    Advanced Photoshop CS4 trickery & FX by Burns, Stephen, 1963-

    Published 2009
    “…Charles River Media : Course Technology/Cengage Learning,…”
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook
  13. 13

    AI game programming wisdom 4 /

    Published 2008
    “…Charles River Media : Course Technology, Cengage Learning,…”
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook
  14. 14

    Game graphics programming by Sherrod, Allen

    Published 2008
    “…Course Technology/Charles River Media/Cengage Learning,…”
    An electronic book accessible through the World Wide Web; click to view
    Electronic eBook