Suggested Topics within your search.
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1
The dark side of game texturing
Published 2004Subjects: An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
2
3D game programming all in one
Published 2004Subjects: An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
3
Character development and storytelling for games
Published 2004Subjects: An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
4
Focus on 3D terrain programming
Published 2003Subjects: An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
5
Game interface design
Published 2005Subjects: An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
6
Advanced 3D game programming all in one
Published 2005Subjects: An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
7
Game character design complete using 3ds Max 8 and Adobe Photoshop CS2 /
Published 2007Subjects: An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
8
Beginning game programming
Published 2007Subjects: An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
9
Game graphics programming
Published 2008Subjects: An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
10
Game programming gems 8
Published 2011Subjects: An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
11
GameSalad beginner's guide
Published 2012Subjects: An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
12
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13
3D game programming all in one
Published 2013Subjects: An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
14
Game programming gems 7 /
Published 2008Subjects: An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
15
The black art of multiplatform game programming /
Published 2015Subjects: An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
16
Beginning C++ through game programming, fourth edition /
Published 2015Subjects: An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
17
Game programming gems 8
Published 2011Subjects: An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
18
GameSalad beginner's guide
Published 2012Subjects: An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
19
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20
3D game programming all in one
Published 2013Subjects: An electronic book accessible through the World Wide Web; click to view
Electronic eBook