Suggested Topics within your search.
Suggested Topics within your search.
- Computer games
- Computer graphics
- Programming 76
- Design 28
- Three-dimensional display systems 16
- Video games 12
- Computer animation 6
- Computer art 4
- Computer programs 4
- Java (Computer program language) 4
- Mathematics 4
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61
The black art of multiplatform game programming /
Published 2015An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
62
Practical game development with unity and blender /
Published 2015An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
63
Beginning C++ through game programming, fourth edition /
Published 2015An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
64
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65
AI game programming wisdom 4 /
Published 2008An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
66
The dark side of game texturing
Published 2004An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
67
Beginning OpenGL game programming
Published 2004An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
68
3D game programming all in one
Published 2004An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
69
Character development and storytelling for games
Published 2004An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
70
Focus on 3D terrain programming
Published 2003An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
71
OpenGL game programming
Published 2001An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
72
The OpenGL extensions guide
Published 2003An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
73
Mathematics for 3D game programming and computer graphics
Published 2004An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
74
2D artwork and 3D modeling for game artists
Published 2003An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
75
Focus on creating MOD for quake III arena
Published 2002An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
76
Focus on curves and surfaces
Published 2003An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
77
Game interface design
Published 2005An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
78
ShaderX3 advanced rendering with DirectX and OpenGL /
Published 2005An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
79
Beginning illustration and storyboarding for games
Published 2005An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
80
Beginning game graphics
Published 2005An electronic book accessible through the World Wide Web; click to view
Electronic eBook