Search Results - "game designer"

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  1. 1

    Playful Identities : The Ludification of Digital Media Cultures /

    Published 2015
    Table of Contents: “…Playful identity in game design and open-ended play /…”
    Full text available:
    Electronic eBook
  2. 2

    DOOM : SCARYDARKFAST / by Pinchbeck, Daniel

    Published 2013
    Table of Contents: “…: The Birth of a Genre -- The Speed of Light Sucks : The Rise of id -- Beefy Chunklets from Bible to Beta -- The Fastest Texture Mapping in Town : id Tech 1 -- DOOM by Numbers -- A Soundtrack for Mayhem -- All Hell Breaks Loose : Launch, Sales, and Critical Reception -- A "Shot-by-Shot" Analysis of DOOM, Part 1 : Knee Deep in the Dead -- A "Shot-by-Shot" Analysis of DOOM, Part 2 : The Shores of Hell -- A "Shot-by-Shot" Analysis of DOOM, Part 3 : Inferno -- Endgame : Why DOOM Is a Masterpiece of Game Design -- A Handful of Vertebrae and a Headful of Mad : Modding DOOM -- Not if I Frag You First : DOOM Multiplayer -- Fucked in the Dark : Ports, Sequels, and Other Unholy Offspring -- You Gibbed It Here First : DOOM as the Prototypical FPS Game -- SCARY DARKFAST : The Legacy of DOOM.…”
    Full text available:
    Electronic eBook