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Shaders for game programmers and artists
Published 2004“…Thomson/Course Technology,…”
An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
6
PHP 5 fast & easy web development.
Published 2004“…Thomson Course Technology,…”
An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
7
Adobe Photoshop CS image effects
Published 2004“…Thomson/Course Technology,…”
An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
8
Experience XSI 4 the official Softimage XSI 4 guide to character creation /
Published 2004“…Thomson Course Technology,…”
An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
9
OpenGL ES game development
Published 2004“…Thomson Course Technology,…”
An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
10
Mastering digital printing
Published 2005“…Thomson Course Technology,…”
An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
11
Game design the art & business of creating games /
Published 2004“…Thomson Course Technology,…”
An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
12
Microsoft WSH and VBScript programming for the absolute beginner
Published 2005“…Thomson Course Technology,…”
An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
13
Digital performer power!
Published 2005“…Thomson/Course Technology,…”
An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
14
Network+ 2005 in depth
Published 2005“…Thomson Course Technology,…”
An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
15
Pro Tools 6 power!
Published 2005“…Thomson Course Technology,…”
An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
16
Nuendo power!
Published 2004“…Thomson Course Technology,…”
An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
17
Beginning illustration and storyboarding for games
Published 2005“…Thomson Course Technology,…”
An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
18
Beginning game level design
Published 2005“…Thomson Course Technology,…”
An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
19
Game testing all in one
Published 2005“…Thomson/Course Technology,…”
An electronic book accessible through the World Wide Web; click to view
Electronic eBook -
20
Mastering digital 2D and 3D art
Published 2005“…Thomson Course Technology,…”
An electronic book accessible through the World Wide Web; click to view
Electronic eBook